disable rotation for demo screenshot

This commit is contained in:
2020-01-16 21:17:04 -05:00
parent 90d7858006
commit 04566bc179

View File

@@ -142,12 +142,12 @@ int main(int argc, char *argv[]) {
auto t = (float) glfwGetTime() / 10;
auto view = glm::identity<glm::mat4>();
view *= utilRotate(0, 1, t * 0.7f);
view *= utilRotate(0, 2, t * 0.8f);
view *= utilRotate(0, 3, t * 1.0f);
view *= utilRotate(1, 2, -t * 1.1f);
view *= utilRotate(1, 3, -t * 0.3f);
view *= utilRotate(2, 3, -t * 1.2f);
// view *= utilRotate(0, 1, t * 0.7f);
// view *= utilRotate(0, 2, t * 0.8f);
// view *= utilRotate(0, 3, t * 1.0f);
// view *= utilRotate(1, 2, -t * 1.1f);
// view *= utilRotate(1, 3, -t * 0.3f);
// view *= utilRotate(2, 3, -t * 1.2f);
glUniformMatrix4fv(1, 1, false, glm::value_ptr(view));
//endregion