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https://github.com/allemangD/toddcox-visualize.git
synced 2025-11-10 12:02:47 -05:00
back to original colors
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9
vis/shaders/diffuse.fs.glsl
Normal file
9
vis/shaders/diffuse.fs.glsl
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@@ -0,0 +1,9 @@
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#version 430
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in vec4 col;
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out vec4 color;
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void main() {
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color = col;
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}
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@@ -1,14 +1,12 @@
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#version 430
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//layout(location=2) uniform vec3 c;
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layout(location=2) uniform vec3 c;
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in vec4 pos;
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in vec4 col;
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out vec4 color;
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void main() {
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color = col;
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// float d = smoothstep(-2, 2, pos.z);
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// color = vec4(c * d, 1);
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float d = smoothstep(-2, 2, pos.z);
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color = vec4(c * d, 1);
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}
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