WIP: Move old geometry solver to include/geo

This commit is contained in:
David Allemang
2022-02-25 18:07:31 -05:00
parent 2d2feb3256
commit 0b03dc67fb
5 changed files with 5 additions and 5 deletions

128
include/geo/mirror.hpp Normal file
View File

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#pragma once
#include <tc/core.hpp>
#include <cmath>
#include <vector>
#include <algorithm>
#include <geo/geometry.hpp>
template<class V>
float dot(int n, const V &a, const V &b) {
float sum = 0;
for (int i = 0; i < n; ++i) {
sum += a[i] * b[i];
}
return sum;
}
template<unsigned N>
std::vector<vec<N>> mirror(const tc::Group &group) {
std::vector<std::vector<float>> mirrors;
for (int p = 0; p < group.ngens; ++p) {
std::vector<float> vp;
for (int m = 0; m < p; ++m) {
auto &vq = mirrors[m];
vp.push_back((cos(M_PI / group.get(p, m)) - dot(m, vp, vq)) / vq[m]);
}
vp.push_back(std::sqrt(1 - dot(p, vp, vp)));
for (const auto &v : mirrors) {
if (dot(p, vp, vp) > 0) {
for (auto &e : vp) {
e *= -1;
}
break;
}
}
mirrors.push_back(vp);
}
std::vector<vec<N>> res;
for (const auto &v : mirrors) {
vec<N> rv = vec<N>::Zero();
// ortho proj
for (int i = 0; i < std::min(v.size(), (size_t) N); ++i) {
rv[i] = v[i];
}
res.push_back(rv);
}
return res;
}
template<unsigned N>
vec<N> stereo(const vec<N + 1> &v) {
vec<N> r;
for (int i = 0; i < N; ++i) {
r[i] = v[i] / (1 - v[N]);
}
return r;
}
template<unsigned N>
vec<N> ortho(const vec<N + 1> &v) {
vec<N> r;
for (int i = 0; i < N; ++i) {
r[i] = v[i];
}
return r;
}
template<class V>
V project(const V &vec, const V &target) {
return vec.dot(target) / target.dot(target) * target;
}
template<class V>
V reflect(const V &a, const V &axis) {
return a - 2.f * project(a, axis);
}
template<class V>
V gram_schmidt_last(std::vector<V> vecs) {
for (int i = 0; i < vecs.size(); ++i) {
for (int j = 0; j < i; ++j) {
vecs[i] -= project(vecs[i], vecs[j]);
}
}
return vecs[vecs.size() - 1].normalized();
}
template<class V, class C>
V barycentric(const std::vector<V> &basis, const C &coords) {
V res = V::Zero();
int N = std::min((int) basis.size(), (int) coords.rows());
for (int i = 0; i < N; ++i) {
res += basis[i] * coords[i];
}
return res;
}
template<class V>
std::vector<V> plane_intersections(std::vector<V> normals) {
std::vector<V> results(normals.size());
for (int i = 0; i < normals.size(); ++i) {
std::rotate(normals.begin(), normals.begin() + 1, normals.end());
results[i] = gram_schmidt_last(normals);
}
return results;
}
template<unsigned N>
mat<N> rot(int u, int v, float theta) {
mat<N> res = mat<N>::Identity();
res(u, u) = std::cos(theta);
res(u, v) = std::sin(theta);
res(v, u) = -std::sin(theta);
res(v, v) = std::cos(theta);
return res;
}