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WIP: Move old geometry solver to include/geo
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@@ -6,7 +6,7 @@
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#include <vector>
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#include <vector>
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#include <algorithm>
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#include <algorithm>
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#include <geometry.hpp>
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#include <geo/geometry.hpp>
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template<class V>
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template<class V>
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float dot(int n, const V &a, const V &b) {
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float dot(int n, const V &a, const V &b) {
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@@ -6,7 +6,7 @@
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#include <numeric>
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#include <numeric>
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#include <iostream>
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#include <iostream>
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#include <geometry.hpp>
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#include <geo/geometry.hpp>
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#include "combo.hpp"
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#include "combo.hpp"
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@@ -1,7 +1,7 @@
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#include <geometry.hpp>
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#include <tc/groups.hpp>
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#include <tc/groups.hpp>
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#include <solver.hpp>
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#include <geo/geometry.hpp>
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#include <mirror.hpp>
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#include <geo/solver.hpp>
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#include <geo/mirror.hpp>
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#include <ml/meshlib.hpp>
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#include <ml/meshlib.hpp>
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#include <ml/meshlib_json.hpp>
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#include <ml/meshlib_json.hpp>
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