ENH: More type deduction

Project, Reflect, Stereo, Ortho
This commit is contained in:
David Allemang
2023-02-02 23:05:08 -05:00
parent 4eee992315
commit 2e892a764e
2 changed files with 49 additions and 47 deletions

View File

@@ -28,44 +28,41 @@ Eigen::Matrix<float, N, N> mirror(const tc::Group<> &group) {
return res;
}
template<unsigned N>
vec<N> stereo(const vec<N + 1> &v) {
vec<N> r;
for (int i = 0; i < N; ++i) {
r[i] = v[i] / (1 - v[N]);
struct Stereo {
template<class U>
auto operator()(U &&mat) const {
const auto Rows = std::remove_reference<U>::type::RowsAtCompileTime;
return std::forward<U>(mat).template topRows<Rows - 1>().rowwise() / (1 - mat.template bottomRows<1>());
}
return r;
}
};
template<unsigned N>
vec<N> ortho(const vec<N + 1> &v) {
vec<N> r;
for (int i = 0; i < N; ++i) {
r[i] = v[i];
struct Ortho {
template<class U>
auto operator()(U &&mat) const {
const auto Rows = std::remove_reference<U>::type::RowsAtCompileTime;
return std::forward<U>(mat).template topRows<Rows - 1>();
}
return r;
}
};
template<class V>
V project(const V &vec, const V &target) {
return vec.dot(target) / target.dot(target) * target;
}
struct Project {
template<class U, class V>
auto operator()(U &&point, V &&axis) const {
return point.dot(axis) / axis.dot(axis) * std::forward<V>(axis);
}
};
template<class V>
V reflect(const V &a, const V &axis) {
return a - 2.f * project(a, axis);
}
template<class Point, class Axis>
auto project_(const Point &point, const Axis &axis) {
return axis.dot(point) / axis.dot(axis) * axis;
}
struct Reflect {
template<class U, class V>
auto operator()(U &&point, V &&axis) const {
return std::forward<U>(point) - 2 * Project()(point, axis);
}
};
template<class Mat>
Mat gram_schmidt(Mat mat) {
for (int i = 0; i < mat.cols(); ++i) {
for (int j = i + 1; j < mat.cols(); ++j) {
mat.col(j) -= project_(mat.col(j), mat.col(i));
mat.col(j) -= Project()(mat.col(j), mat.col(i));
}
}
return mat;

View File

@@ -43,7 +43,7 @@ struct State {
int dimension;
};
Matrices build(GLFWwindow *window, State &state) {
Matrices build(GLFWwindow* window, State &state) {
int width, height;
glfwGetFramebufferSize(window, &width, &height);
@@ -90,13 +90,18 @@ std::vector<vec4> points(const tc::Group<> &group, const C &coords) {
tc::Path<vec5> path(cosets, mirrors.colwise());
std::vector<vec5> higher(path.order());
path.walk(start, reflect<vec5>, higher.begin());
Eigen::Array<float, 5, Eigen::Dynamic> higher(5, path.order());
path.walk(start, Reflect(), higher.matrix().colwise().begin());
// std::vector<vec5> higher(path.order());
// path.walk(start, Reflect(), higher.begin());
std::vector<vec4> lower(higher.size());
std::transform(higher.begin(), higher.end(), lower.begin(), stereo<4>);
// Eigen::Array4Xf lower = higher.topRows<4>().rowwise() / (1 - higher.bottomRows<1>());
Eigen::Array4Xf lower = Stereo()(higher);
return lower;
std::vector<vec4> vec(lower.cols());
std::copy(lower.colwise().begin(), lower.colwise().end(), vec.begin());
return vec;
}
template<unsigned N>
@@ -120,7 +125,7 @@ struct Renderer {
void render() const {
bound([&]() {
for (const auto &prop : props) {
for (const auto &prop: props) {
_draw(prop);
}
});
@@ -219,7 +224,7 @@ struct DirectRenderer : public Renderer<N> {
struct WireframeProp : public Prop<2> {
WireframeProp(vec3 color) : Prop<2>(){
WireframeProp(vec3 color) : Prop<2>() {
this->color = color;
}
@@ -229,12 +234,12 @@ struct WireframeProp : public Prop<2> {
template<class T, class C>
static WireframeProp build(const tc::Group<> &g,
const C &coords,
bool curve,
bool ortho,
vec3 color,
T all_sg_gens,
const std::vector<std::vector<size_t>> &exclude
const C &coords,
bool curve,
bool ortho,
vec3 color,
T all_sg_gens,
const std::vector<std::vector<size_t>> &exclude
) {
WireframeProp res(color);
@@ -245,7 +250,7 @@ struct WireframeProp : public Prop<2> {
}
};
void run(const std::string &config_file, GLFWwindow *window) {
void run(const std::string &config_file, GLFWwindow* window) {
glEnable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
@@ -279,13 +284,13 @@ void run(const std::string &config_file, GLFWwindow *window) {
state.dimension = scene["dimension"].as<size_t>();
for (const auto &group_info : scene["groups"]) {
for (const auto &group_info: scene["groups"]) {
auto symbol = group_info["symbol"].as<std::vector<unsigned int>>();
auto group = tc::schlafli(symbol);
auto gens = generators(group);
if (group_info["slices"].IsDefined()) {
for (const auto &slice_info : group_info["slices"]) {
for (const auto &slice_info: group_info["slices"]) {
auto root_arr = slice_info["root"].as<std::array<float, 5>>();
auto color_arr = slice_info["color"].as<std::array<float, 3>>();
@@ -315,7 +320,7 @@ void run(const std::string &config_file, GLFWwindow *window) {
}
if (group_info["wires"].IsDefined()) {
for (const auto &wire_info : group_info["wires"]) {
for (const auto &wire_info: group_info["wires"]) {
auto root_arr = wire_info["root"].as<std::array<float, 5>>();
auto color_arr = wire_info["color"].as<std::array<float, 3>>();
@@ -411,7 +416,7 @@ void run(const std::string &config_file, GLFWwindow *window) {
}
}
int main(int argc, char *argv[]) {
int main(int argc, char* argv[]) {
if (!glfwInit()) {
std::cerr << "Failed to initialize GLFW" << std::endl;
return EXIT_FAILURE;