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86
include/ml/meshlib.hpp
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86
include/ml/meshlib.hpp
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#pragma once
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#include <iostream>
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#include <ostream>
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#include <memory>
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#include <utility>
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#include <Eigen/Eigen>
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namespace ml {
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class MeshBase {
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public:
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using PointsType = Eigen::MatrixXf;
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using CellsType = Eigen::MatrixXi;
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[[nodiscard]] virtual PointsType points() const = 0;
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[[nodiscard]] virtual CellsType cells() const = 0;
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};
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class DynamicMesh : public MeshBase {
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PointsType _points;
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CellsType _cells;
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public:
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DynamicMesh() = default;
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explicit DynamicMesh(const MeshBase &mesh)
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: _points(mesh.points()), _cells(mesh.cells()) {}
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DynamicMesh(PointsType points, CellsType cells)
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: _points(std::move(points)), _cells(std::move(cells)) {}
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[[nodiscard]] PointsType &points() {
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return _points;
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}
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[[nodiscard]] PointsType points() const override {
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return _points;
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}
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[[nodiscard]] CellsType &cells() {
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return _cells;
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}
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[[nodiscard]] CellsType cells() const override {
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return _cells;
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}
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};
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class CubeMesh : public MeshBase {
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PointsType::Scalar radius;
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public:
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explicit CubeMesh(PointsType::Scalar radius = 0.5)
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: radius(radius) {}
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[[nodiscard]] PointsType points() const override {
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PointsType out(3, 8);
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out.transpose() <<
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+radius, +radius, +radius,
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+radius, +radius, -radius,
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+radius, -radius, +radius,
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+radius, -radius, -radius,
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-radius, +radius, +radius,
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-radius, +radius, -radius,
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-radius, -radius, +radius,
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-radius, -radius, -radius;
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return out;
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}
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CellsType cells() const override {
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CellsType out(3, 12);
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out.transpose() <<
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0b000, 0b001, 0b010, 0b001, 0b010, 0b011,
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0b100, 0b101, 0b110, 0b101, 0b110, 0b111,
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0b000, 0b001, 0b100, 0b001, 0b100, 0b101,
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0b010, 0b011, 0b110, 0b011, 0b110, 0b111,
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0b000, 0b010, 0b100, 0b010, 0b100, 0b110,
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0b001, 0b011, 0b101, 0b011, 0b101, 0b111;
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return out;
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}
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};
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}
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