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https://github.com/allemangD/toddcox-visualize.git
synced 2025-11-10 12:02:47 -05:00
fix issue where some projected 5d wires cross over w=4
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@@ -2,7 +2,7 @@
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layout(location=2) uniform vec3 col;
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layout(location=2) uniform vec3 col;
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layout(location=0) in vec3 pos;
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layout(location=0) in vec4 pos;
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layout(location=2) in vec3 normal;
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layout(location=2) in vec3 normal;
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out vec4 color;
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out vec4 color;
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@@ -207,52 +207,6 @@ struct DirectRenderer : public Renderer<N> {
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}
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}
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};
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};
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//struct WireframeRenderer : public DirectRenderer<2> {
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// WireframeRenderer() : DirectRenderer<2>() {
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// cgl::pgm::vert direct_stereo = cgl::pgm::vert::file(
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// "shaders/direct-ortho.vs.glsl");
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// cgl::pgm::frag solid = cgl::pgm::frag::file(
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// "shaders/solid.fs.glsl");
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//
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// glProgramUniform3f(solid, 2, .3f, .3f, .3f);
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//
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// this->pipe.stage(direct_stereo);
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// this->pipe.stage(solid);
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// }
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//};
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//
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//struct WireframeStereoRenderer : public WireframeRenderer {
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// WireframeStereoRenderer() : WireframeRenderer() {
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// cgl::pgm::vert direct_stereo = cgl::pgm::vert::file(
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// "shaders/direct-stereo.vs.glsl");
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// cgl::pgm::frag solid = cgl::pgm::frag::file(
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// "shaders/solid.fs.glsl");
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//
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// glProgramUniform3f(solid, 2, .3f, .3f, .4f);
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//
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// this->pipe.stage(direct_stereo);
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// this->pipe.stage(solid);
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// }
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//};
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//
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//struct WireframeStereoCurveRenderer : public WireframeStereoRenderer {
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// WireframeStereoCurveRenderer() : WireframeStereoRenderer() {
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// cgl::pgm::vert direct_stereo = cgl::pgm::vert::file(
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// "shaders/direct-stereo.vs.glsl");
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// cgl::pgm::geom curve = cgl::pgm::geom::file(
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// "shaders/curve-stereo.gm.glsl"
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// );
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// cgl::pgm::frag solid = cgl::pgm::frag::file(
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// "shaders/solid.fs.glsl");
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//
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// glProgramUniform3f(solid, 2, .4f, .3f, .3f);
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//
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// this->pipe.stage(direct_stereo);
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// this->pipe.stage(curve);
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// this->pipe.stage(solid);
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// }
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//};
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struct WireframeProp : public Prop<2> {
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struct WireframeProp : public Prop<2> {
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vec3 color;
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vec3 color;
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@@ -320,6 +274,8 @@ void run(const std::string &config_file, GLFWwindow *window) {
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state.dimension = scene["dimension"].as<int>();
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state.dimension = scene["dimension"].as<int>();
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const float NORM_SCALE = 0.8; // to keep things from crossing above w=1 after being projected down from 5d -> 4d.
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for (const auto &group_info : scene["groups"]) {
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for (const auto &group_info : scene["groups"]) {
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auto symbol = group_info["symbol"].as<std::vector<int>>();
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auto symbol = group_info["symbol"].as<std::vector<int>>();
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auto group = tc::schlafli(symbol);
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auto group = tc::schlafli(symbol);
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@@ -335,6 +291,8 @@ void run(const std::string &config_file, GLFWwindow *window) {
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exclude = slice_info["exclude"].as<std::vector<std::vector<int>>>();
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exclude = slice_info["exclude"].as<std::vector<std::vector<int>>>();
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}
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}
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root = root * NORM_SCALE;
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if (slice_info["subgroups"].IsDefined()) {
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if (slice_info["subgroups"].IsDefined()) {
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auto subgroups = slice_info["subgroups"].as<std::vector<std::vector<int>>>();
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auto subgroups = slice_info["subgroups"].as<std::vector<std::vector<int>>>();
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sRen.props.push_back(SliceProp<4>::build(
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sRen.props.push_back(SliceProp<4>::build(
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@@ -361,6 +319,8 @@ void run(const std::string &config_file, GLFWwindow *window) {
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exclude = wire_info["exclude"].as<std::vector<std::vector<int>>>();
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exclude = wire_info["exclude"].as<std::vector<std::vector<int>>>();
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}
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}
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root = root * NORM_SCALE;
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if (wire_info["subgroups"].IsDefined()) {
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if (wire_info["subgroups"].IsDefined()) {
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auto subgroups = wire_info["subgroups"].as<std::vector<std::vector<int>>>();
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auto subgroups = wire_info["subgroups"].as<std::vector<std::vector<int>>>();
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