mirror of
https://github.com/allemangD/toddcox-visualize.git
synced 2025-11-10 03:52:48 -05:00
embed shaders in binary
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
cmake_minimum_required(VERSION 3.21)
|
||||
project(toddcox-visualize)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
|
||||
include(FetchContent)
|
||||
|
||||
@@ -14,33 +14,8 @@ include(External/imgui.cmake)
|
||||
include(External/json.cmake)
|
||||
include(External/peglib.cmake)
|
||||
|
||||
#include_directories(include)
|
||||
include(embed.cmake)
|
||||
|
||||
enable_testing()
|
||||
add_subdirectory(tc)
|
||||
add_subdirectory(vis)
|
||||
|
||||
#add_custom_target(resources DEPENDS resources_output)
|
||||
#add_custom_command(
|
||||
# OUTPUT resources_output
|
||||
# COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/res ${CMAKE_CURRENT_BINARY_DIR}/res
|
||||
# COMMENT "Copying Resources")
|
||||
#
|
||||
#add_executable(vis
|
||||
# src/main.cpp
|
||||
# src/gl/debug.hpp
|
||||
# src/gl/shader.hpp
|
||||
# src/gl/buffer.hpp
|
||||
# src/gl/vertexarray.hpp
|
||||
# src/gl/types.hpp)
|
||||
#target_link_libraries(vis glfw glad imgui eigen nlohmann_json)
|
||||
#add_dependencies(vis resources)
|
||||
|
||||
#add_executable(serial src/serialtest.cpp)
|
||||
#target_link_libraries(serial eigen nlohmann_json)
|
||||
|
||||
#add_executable(combotest src/combotest.cpp)
|
||||
#target_link_libraries(combotest eigen tc)
|
||||
|
||||
#add_executable(geometrytest src/geometrytest.cpp)
|
||||
#target_link_libraries(geometrytest eigen tc nlohmann_json)
|
||||
|
||||
91
embed.cmake
Normal file
91
embed.cmake
Normal file
@@ -0,0 +1,91 @@
|
||||
find_program(EMBED_LD ${CMAKE_LINKER})
|
||||
find_program(EMBED_OBJCOPY ${CMAKE_OBJCOPY})
|
||||
|
||||
function(_generate_embed_source EMBED_NAME)
|
||||
set(options)
|
||||
set(oneValueArgs SOURCE HEADER)
|
||||
set(multiValueArgs FILES SYMBOLS)
|
||||
cmake_parse_arguments(PARSE "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
|
||||
|
||||
set(VIEW_DECLARATIONS)
|
||||
set(VOID_DECLARATIONS)
|
||||
set(DEFINITIONS)
|
||||
|
||||
foreach (FILE SYMBOL IN ZIP_LISTS PARSE_FILES PARSE_SYMBOLS)
|
||||
get_filename_component(FILE_NAME "${FILE}" NAME)
|
||||
string(MAKE_C_IDENTIFIER "${FILE_NAME}" IDENTIFIER)
|
||||
|
||||
set(START_SYMBOL "_binary_${SYMBOL}_start")
|
||||
set(END_SYMBOL "_binary_${SYMBOL}_end")
|
||||
|
||||
string(APPEND VIEW_DECLARATIONS
|
||||
" /// ${FILE} Text Contents\n"
|
||||
" extern std::string_view const ${IDENTIFIER};\n")
|
||||
|
||||
string(APPEND VOID_DECLARATIONS
|
||||
" /// ${FILE} Binary Contents\n"
|
||||
" extern void* const ${IDENTIFIER};\n")
|
||||
|
||||
string(APPEND DEFINITIONS
|
||||
"// ${IDENTIFIER} (${FILE})\n"
|
||||
"extern \"C\" const char ${START_SYMBOL}[], ${END_SYMBOL}[];\n"
|
||||
"std::string_view const ${EMBED_NAME}::${IDENTIFIER}(${START_SYMBOL}, ${END_SYMBOL});\n"
|
||||
"void* const ${EMBED_NAME}::bin::${IDENTIFIER} = (void *) ${START_SYMBOL};\n\n")
|
||||
endforeach ()
|
||||
|
||||
file(WRITE "${PARSE_HEADER}"
|
||||
"#pragma once\n"
|
||||
"#include <string>\n\n"
|
||||
"namespace ${EMBED_NAME} {\n${VIEW_DECLARATIONS}}\n\n"
|
||||
"namespace ${EMBED_NAME}::bin {\n${VOID_DECLARATIONS}}\n")
|
||||
|
||||
file(WRITE "${PARSE_SOURCE}"
|
||||
"#include <${EMBED_NAME}.hpp>\n\n"
|
||||
"${DEFINITIONS}")
|
||||
endfunction()
|
||||
|
||||
function(_embed_file OUTPUT_OBJECT OUTPUT_SYMBOL FILE)
|
||||
set(OBJECT "${CMAKE_CURRENT_BINARY_DIR}/${FILE}.o")
|
||||
string(MAKE_C_IDENTIFIER "${FILE}" SYMBOL)
|
||||
|
||||
set(${OUTPUT_OBJECT} ${OBJECT} PARENT_SCOPE)
|
||||
set(${OUTPUT_SYMBOL} ${SYMBOL} PARENT_SCOPE)
|
||||
|
||||
add_custom_command(
|
||||
COMMENT "Embedding ${FILE} in ${OBJECT}"
|
||||
OUTPUT "${FILE}.o" DEPENDS "${FILE}"
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
COMMAND ${EMBED_LD} -r -o "${OBJECT}" -z noexecstack --format=binary "${FILE}"
|
||||
COMMAND ${EMBED_OBJCOPY} --rename-section .data=.rodata,alloc,load,readonly,data,contents "${OBJECT}"
|
||||
VERBATIM
|
||||
)
|
||||
endfunction()
|
||||
|
||||
function(add_embed_library EMBED_NAME)
|
||||
set(FILES ${ARGN})
|
||||
|
||||
set(EMBED_ROOT ${CMAKE_CURRENT_BINARY_DIR}/_embed/${EMBED_NAME})
|
||||
set(EMBED_SOURCE "${EMBED_ROOT}/${EMBED_NAME}.cpp")
|
||||
set(EMBED_INCLUDE "${EMBED_ROOT}/include")
|
||||
set(EMBED_HEADER "${EMBED_INCLUDE}/${EMBED_NAME}.hpp")
|
||||
|
||||
set(OBJECTS)
|
||||
set(SYMBOLS)
|
||||
foreach (FILE ${ARGN})
|
||||
_embed_file(OBJECT SYMBOL ${FILE})
|
||||
list(APPEND OBJECTS ${OBJECT})
|
||||
list(APPEND SYMBOLS ${SYMBOL})
|
||||
endforeach ()
|
||||
|
||||
message(STATUS "Generating embedding library ${EMBED_NAME}")
|
||||
_generate_embed_source(
|
||||
${EMBED_NAME}
|
||||
SOURCE ${EMBED_SOURCE}
|
||||
HEADER ${EMBED_HEADER}
|
||||
FILES ${FILES}
|
||||
SYMBOLS ${SYMBOLS})
|
||||
|
||||
add_library(${EMBED_NAME} STATIC ${OBJECTS} "${EMBED_SOURCE}")
|
||||
target_include_directories(${EMBED_NAME} PUBLIC "${EMBED_INCLUDE}")
|
||||
set_target_properties(${EMBED_NAME} PROPERTIES POSITION_INDEPENDENT_CODE ON)
|
||||
endfunction()
|
||||
@@ -1,8 +1,4 @@
|
||||
add_custom_target(resources DEPENDS resources_output)
|
||||
add_custom_command(
|
||||
OUTPUT resources_output
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/res ${CMAKE_CURRENT_BINARY_DIR}/res
|
||||
COMMENT "Copying Resources")
|
||||
add_subdirectory(shaders)
|
||||
|
||||
add_executable(vis
|
||||
src/main.cpp
|
||||
@@ -15,6 +11,6 @@ target_link_libraries(vis
|
||||
imgui
|
||||
eigen
|
||||
nlohmann_json
|
||||
shaders
|
||||
)
|
||||
target_include_directories(vis PUBLIC include)
|
||||
add_dependencies(vis resources)
|
||||
|
||||
@@ -23,6 +23,17 @@ public:
|
||||
// todo throw if compile failed
|
||||
}
|
||||
|
||||
explicit Shader(const std::string_view &src) {
|
||||
id = glCreateShader(mode);
|
||||
|
||||
const char *str = src.data();
|
||||
const GLint length = (GLint) src.length();
|
||||
glShaderSource(id, 1, &str, &length);
|
||||
glCompileShader(id);
|
||||
|
||||
// todo throw if compile failed
|
||||
}
|
||||
|
||||
explicit Shader(std::ifstream source)
|
||||
: Shader(std::string(
|
||||
std::istreambuf_iterator<char>(source),
|
||||
|
||||
4
vis/shaders/CMakeLists.txt
Normal file
4
vis/shaders/CMakeLists.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
add_embed_library(shaders
|
||||
main-4d.vert.glsl
|
||||
main.vert.glsl
|
||||
main.frag.glsl)
|
||||
@@ -7,6 +7,8 @@
|
||||
|
||||
#include <fstream>
|
||||
|
||||
#include <shaders.hpp>
|
||||
|
||||
struct State {
|
||||
Eigen::Vector4f bg{0.16, 0.16, 0.16, 1.00};
|
||||
Eigen::Vector4f fg{0.71, 0.53, 0.94, 1.00};
|
||||
@@ -39,8 +41,8 @@ template<typename V_=Eigen::Vector4f>
|
||||
struct PointRenderer {
|
||||
using Vertex = V_;
|
||||
|
||||
VertexShader vs{std::ifstream("res/shaders/main.vert.glsl")};
|
||||
FragmentShader fs{std::ifstream("res/shaders/main.frag.glsl")};
|
||||
VertexShader vs{shaders::main_vert_glsl};
|
||||
FragmentShader fs{shaders::main_frag_glsl};
|
||||
|
||||
Program pgm{vs, fs};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user