buffer mesh working

This commit is contained in:
2020-03-10 13:33:32 -04:00
parent a0803a3727
commit 54ea5dbd53
5 changed files with 35 additions and 66 deletions

View File

@@ -1,16 +0,0 @@
#version 430
layout(std140, binding=0) uniform globals {
mat4 proj;
float time;
};
layout(location=0) in vec4 pos;
out gl_PerVertex{
vec4 gl_Position;
};
void main() {
gl_Position = proj * pos;
}

View File

@@ -1,15 +0,0 @@
#version 430
layout(std140, binding=0) uniform globals {
mat4 proj;
float time;
};
out vec4 diffuse;
void main() {
vec3 hue = vec3(time) + vec3(0, 2, 4) * 3.1415 / 6.0;
vec3 rgb = cos(hue) * 0.3 + vec3(0.7);
diffuse = vec4(rgb, 1);
}