Merge newer shaders into memo

# Conflicts:
#	vis/include/geometry.hpp
#	vis/src/main.cpp
This commit is contained in:
Jacob
2020-01-20 18:14:10 -05:00
8 changed files with 120 additions and 10 deletions

View File

@@ -11,18 +11,21 @@
class gl_error : public std::domain_error {
public:
explicit gl_error(const std::string &arg) : domain_error(arg) {}
explicit gl_error(const char *string) : domain_error(string) {}
};
class shader_error : public gl_error {
public:
explicit shader_error(const std::string &arg) : gl_error(arg) {}
explicit shader_error(const char *string) : gl_error(string) {}
};
class program_error : public gl_error {
public:
explicit program_error(const std::string &arg) : gl_error(arg) {}
explicit program_error(const char *string) : gl_error(string) {}
};
@@ -102,4 +105,4 @@ GLuint utilLinkProgram(const std::vector<GLuint> &shaders) {
if (success)return program;
throw program_error(utilProgramInfoLog(program));
}
}