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COMP: Clean up unused shaders
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@@ -1,9 +1,4 @@
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add_embed_library(shaders
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curve-ortho.gm.glsl
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curve-stereo.gm.glsl
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diffuse.fs.glsl
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direct-ortho.vs.glsl
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direct-stereo.vs.glsl
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solid.fs.glsl
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deferred.vs.glsl
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slice.gm.glsl
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