mirror of
https://github.com/allemangD/toddcox-visualize.git
synced 2025-11-10 12:02:47 -05:00
tweak shader alias names
This commit is contained in:
@@ -65,6 +65,10 @@ namespace cgl {
|
||||
throw shader_error(get_info_log());
|
||||
}
|
||||
|
||||
static shader<mode> file(const std::string &name) {
|
||||
return shader<mode>(utilReadFile(name));
|
||||
}
|
||||
|
||||
shader(shader &) = delete;
|
||||
|
||||
shader(shader &&o) noexcept {
|
||||
@@ -172,6 +176,10 @@ namespace cgl {
|
||||
|
||||
detach(sh);
|
||||
}
|
||||
|
||||
static shaderprogram<mode> file(const std::string &name) {
|
||||
return shaderprogram<mode>(utilReadFile(name));
|
||||
}
|
||||
};
|
||||
|
||||
class pipeline {
|
||||
@@ -236,17 +244,12 @@ namespace cgl {
|
||||
}
|
||||
};
|
||||
|
||||
using vert_shader = shader<GL_VERTEX_SHADER>;
|
||||
using tctl_shader = shader<GL_TESS_CONTROL_SHADER>;
|
||||
using tevl_shader = shader<GL_TESS_EVALUATION_SHADER>;
|
||||
using geom_shader = shader<GL_GEOMETRY_SHADER>;
|
||||
using frag_shader = shader<GL_FRAGMENT_SHADER>;
|
||||
using comp_shader = shader<GL_COMPUTE_SHADER>;
|
||||
|
||||
using vert_program = shaderprogram<GL_VERTEX_SHADER>;
|
||||
using tctl_program = shaderprogram<GL_TESS_CONTROL_SHADER>;
|
||||
using tevl_program = shaderprogram<GL_TESS_EVALUATION_SHADER>;
|
||||
using geom_program = shaderprogram<GL_GEOMETRY_SHADER>;
|
||||
using frag_program = shaderprogram<GL_FRAGMENT_SHADER>;
|
||||
using comp_program = shaderprogram<GL_COMPUTE_SHADER>;
|
||||
namespace pgm {
|
||||
using vert = shaderprogram<GL_VERTEX_SHADER>;
|
||||
using tcs = shaderprogram<GL_TESS_CONTROL_SHADER>;
|
||||
using tes = shaderprogram<GL_TESS_EVALUATION_SHADER>;
|
||||
using geom = shaderprogram<GL_GEOMETRY_SHADER>;
|
||||
using frag = shaderprogram<GL_FRAGMENT_SHADER>;
|
||||
using comp = shaderprogram<GL_COMPUTE_SHADER>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,22 +81,15 @@ void run(GLFWwindow *window) {
|
||||
// glEnable(GL_CULL_FACE);
|
||||
glCullFace(GL_BACK);
|
||||
|
||||
auto defer = cgl::vert_program(
|
||||
utilReadFile("shaders/slice/deferred.vs.glsl"));
|
||||
auto direct_ortho = cgl::vert_program(
|
||||
utilReadFile("shaders/direct-ortho.vs.glsl"));
|
||||
auto direct_stereo = cgl::vert_program(
|
||||
utilReadFile("shaders/direct-stereo.vs.glsl"));
|
||||
auto defer = cgl::pgm::vert::file("shaders/slice/deferred.vs.glsl");
|
||||
auto direct_ortho = cgl::pgm::vert::file("shaders/direct-ortho.vs.glsl");
|
||||
auto direct_stereo = cgl::pgm::vert::file("shaders/direct-stereo.vs.glsl");
|
||||
|
||||
auto slice = cgl::geom_program(
|
||||
utilReadFile("shaders/slice/slice.gm.glsl"));
|
||||
auto curve_stereo = cgl::geom_program(
|
||||
utilReadFile("shaders/curve-stereo.gm.glsl"));
|
||||
auto curve_ortho = cgl::geom_program(
|
||||
utilReadFile("shaders/curve-ortho.gm.glsl"));
|
||||
auto slice = cgl::pgm::geom::file("shaders/slice/slice.gm.glsl");
|
||||
auto curve_stereo = cgl::pgm::geom::file("shaders/curve-stereo.gm.glsl");
|
||||
auto curve_ortho = cgl::pgm::geom::file("shaders/curve-ortho.gm.glsl");
|
||||
|
||||
auto solid = cgl::frag_program(
|
||||
utilReadFile("shaders/solid.fs.glsl"));
|
||||
auto solid = cgl::pgm::frag::file("shaders/solid.fs.glsl");
|
||||
|
||||
cgl::pipeline proj_pipe;
|
||||
proj_pipe.use_stages(direct_stereo);
|
||||
|
||||
Reference in New Issue
Block a user