Add 4d navball navigation

This commit is contained in:
2022-02-16 10:01:52 -05:00
parent c302cc03a5
commit d3dad55801
3 changed files with 52 additions and 49 deletions

View File

@@ -2,17 +2,12 @@
layout(location=1) uniform float time;
layout(location=2) uniform mat4 proj;
layout(location=3) uniform mat4 rot;
layout(location=0) in vec3 pos;
void main() {
float c2 = cos(time * 0.2);
float s2 = sin(time * 0.2);
float c3 = cos(time * 0.3);
float s3 = sin(time * 0.3);
mat3 rot3 = mat3(rot);
vec3 pos3 = rot3 * pos;
mat4 r1 = mat4(c2, -s2, 0.0, 0.0, s2, c2, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0);
mat4 r2 = mat4(c3, 0.0, -s3, 0.0, 0.0, 1.0, 0.0, 0.0, s3, 0.0, c3, 0.0, 0.0, 0.0, 0.0, 1.0);
gl_Position = proj * r2 * r1 * vec4(pos, 1.0);
gl_Position = proj * vec4(pos3, 1.0);
}