move cgl to separate repo

This commit is contained in:
2020-06-28 12:40:12 -04:00
parent 465f863687
commit ea3b7a0691
13 changed files with 2 additions and 8440 deletions

View File

@@ -1,93 +0,0 @@
#pragma once
#include <functional>
#include <string>
#include <utility>
#include <glad/glad.h>
#include <cgl/error.hpp>
#include <cgl/shaderprogram.hpp>
#include <util.hpp>
namespace cgl {
class pipeline {
protected:
GLuint id{};
public:
pipeline() {
glCreateProgramPipelines(1, &id);
}
pipeline(pipeline &) = delete;
pipeline(pipeline &&o) noexcept {
id = std::exchange(o.id, 0);
}
~pipeline() {
glDeleteProgramPipelines(1, &id);
id = 0;
}
operator GLuint() const {
return id;
}
[[nodiscard]] int get(GLenum pname) const {
GLint res;
glGetProgramPipelineiv(id, pname, &res);
return (int) res;
}
[[nodiscard]] std::string get_info_log() const {
auto len = (size_t) get(GL_INFO_LOG_LENGTH);
char buffer[len];
glGetProgramPipelineInfoLog(id, len, nullptr, buffer);
return std::string(buffer);
}
pipeline &unstage(GLenum stage_bits) {
glUseProgramStages(id, stage_bits, 0);
return *this;
}
pipeline &stage(const ShaderProgram<GL_VERTEX_SHADER> &pgm) {
glUseProgramStages(id, GL_VERTEX_SHADER_BIT, pgm);
return *this;
}
pipeline &stage(const ShaderProgram<GL_TESS_CONTROL_SHADER> &pgm) {
glUseProgramStages(id, GL_TESS_CONTROL_SHADER_BIT, pgm);
return *this;
}
pipeline &stage(const ShaderProgram<GL_TESS_EVALUATION_SHADER> &pgm) {
glUseProgramStages(id, GL_TESS_EVALUATION_SHADER_BIT, pgm);
return *this;
}
pipeline &stage(const ShaderProgram<GL_GEOMETRY_SHADER> &pgm) {
glUseProgramStages(id, GL_GEOMETRY_SHADER_BIT, pgm);
return *this;
}
pipeline &stage(const ShaderProgram<GL_FRAGMENT_SHADER> &pgm) {
glUseProgramStages(id, GL_FRAGMENT_SHADER_BIT, pgm);
return *this;
}
pipeline &stage(const ShaderProgram<GL_COMPUTE_SHADER> &pgm) {
glUseProgramStages(id, GL_COMPUTE_SHADER_BIT, pgm);
return *this;
}
void bound(const std::function<void()> &action) const {
glBindProgramPipeline(id);
action();
glBindProgramPipeline(0);
}
};
}