move cgl to separate repo

This commit is contained in:
2020-06-28 12:40:12 -04:00
parent 465f863687
commit ea3b7a0691
13 changed files with 2 additions and 8440 deletions

View File

@@ -1,65 +0,0 @@
#pragma once
#include <string>
#include <utility>
#include <glad/glad.h>
#include <cgl/error.hpp>
#include <cgl/shader.hpp>
#include <util.hpp>
namespace cgl {
class Program {
protected:
GLuint id{};
public:
Program() {
id = glCreateProgram();
}
Program(Program &) = delete;
Program(Program &&o) noexcept {
id = std::exchange(o.id, 0);
};
~Program() {
glDeleteProgram(id);
}
operator GLuint() const {
return id;
}
[[nodiscard]] int get(GLenum pname) const {
GLint res;
glGetProgramiv(id, pname, &res);
return (int) res;
}
[[nodiscard]] std::string get_info_log() const {
auto len = (size_t) get(GL_INFO_LOG_LENGTH);
char buffer[len];
glGetProgramInfoLog(id, len, nullptr, buffer);
return std::string(buffer);
}
template<GLenum mode>
void attach(const Shader<mode> &sh) {
glAttachShader(id, sh);
}
template<GLenum mode>
void detach(const Shader<mode> &sh) {
glDetachShader(id, sh);
}
bool link() {
glLinkProgram(id);
return (bool) get(GL_LINK_STATUS);
}
};
}