remove test

This commit is contained in:
2020-03-09 20:29:06 -04:00
parent 8dd37de01e
commit ebcab7118d
3 changed files with 13 additions and 130 deletions

View File

@@ -12,8 +12,3 @@ add_executable(vis src/main.cpp)
target_include_directories(vis PRIVATE include)
target_link_libraries(vis PRIVATE tc glad glm glfw)
add_dependencies(vis shaders)
add_executable(test src/test.cpp)
target_include_directories(test PRIVATE include)
target_link_libraries(test PRIVATE tc glad glm glfw)
add_dependencies(test shaders)

View File

@@ -30,21 +30,17 @@ struct Matrices {
template<unsigned N>
struct MeshRef {
GLuint vao;
GLuint ibo;
cgl::vertexarray vao;
cgl::buffer<Primitive<N>> ibo;
unsigned primitive_count;
unsigned index_count;
explicit MeshRef(const Mesh<N> &mesh) {
vao = utilCreateVertexArray();
ibo = utilCreateBuffer();
explicit MeshRef(const Mesh<N> &mesh) : vao(), ibo() {
primitive_count = mesh.size();
index_count = primitive_count * N;
glBindVertexArray(vao);
glBindBuffer(GL_ARRAY_BUFFER, ibo);
glBufferData(GL_ARRAY_BUFFER, sizeof(Primitive<N>) * primitive_count, &mesh.prims[0], GL_STATIC_DRAW);
glBindVertexArray(0);
ibo.put(mesh.prims);;
}
};
@@ -145,17 +141,16 @@ void run(GLFWwindow *window) {
glLineWidth(1.5);
const auto wires_dark = glm::vec3(.3, .3, .3);
const auto wires_light = wires_dark;
glBindProgramPipeline(proj_pipe);
for (auto ref : wires) {
proj_pipe.bound([&]() {
for (const auto &ref : wires) {
glProgramUniform3f(solid, 2, 1, 1, 1);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ref.ibo);
ref.ibo.bound(GL_ELEMENT_ARRAY_BUFFER, [&]() {
glDrawElements(WIRE_MODE, ref.index_count, GL_UNSIGNED_INT, nullptr);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
});
}
glBindProgramPipeline(0);
glBindVertexArray(0);
});
glfwSwapBuffers(window);

View File

@@ -1,107 +0,0 @@
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <cmath>
#include <iostream>
#include <glm/gtc/type_ptr.hpp>
#include <tc/groups.hpp>
#include "util.hpp"
#include "mirror.hpp"
#include "geometry.hpp"
#include <cgl/render.hpp>
#ifdef _WIN32
extern "C" {
__attribute__((unused)) __declspec(dllexport) int NvOptimusEnablement = 0x00000001;
}
#endif
struct globals {
glm::mat4 proj = glm::identity<glm::mat4>();
float time = 0;
};
void run(GLFWwindow *window) {
auto direct = cgl::pgm::vert::file("shaders/test/direct.glsl");
auto white = cgl::pgm::frag::file("shaders/test/white.glsl");
auto pipe = cgl::pipeline();
pipe.stage(direct).stage(white);
auto vbo = cgl::buffer<float>({
-0.5, +0.866, 0, 1,
-0.5, -0.866, 0, 1,
+1.0, +0.000, 0, 1,
});
auto global_ubo = cgl::buffer<globals>();
glBindBufferBase(GL_UNIFORM_BUFFER, 0, global_ubo);
auto vao = cgl::vertexarray();
vao.bound([&]() {
vbo.bound(GL_ARRAY_BUFFER, [&]() {
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, nullptr);
});
});
while (!glfwWindowShouldClose(window)) {
int width, height;
glfwGetFramebufferSize(window, &width, &height);
glViewport(0, 0, width, height);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
auto aspect = (float) width / (float) height;
globals data;
data.time = (float) glfwGetTime();
data.proj = glm::ortho(-aspect, aspect, -1.0f, 1.0f);
global_ubo.put(data);
pipe.bound([&]() {
vao.bound([&]() {
glDrawArrays(GL_TRIANGLES, 0, 3);
});
});
glfwSwapBuffers(window);
glfwPollEvents();
}
}
int main(int argc, char *argv[]) {
//region init window
if (!glfwInit()) {
std::cerr << "Failed to initialize GLFW" << std::endl;
return EXIT_FAILURE;
}
auto window = glfwCreateWindow(
1920, 1080,
"Coset Visualization",
nullptr, nullptr);
if (!window) {
std::cerr << "Failed to create window" << std::endl;
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
glfwSwapInterval(1);
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(window);
//endregion
std::cout << utilInfo();
run(window);
glfwTerminate();
return EXIT_SUCCESS;
}