tweaking program pipeline construction

This commit is contained in:
2020-03-09 01:06:42 -04:00
parent bb7dcfd47d
commit edfe8947a6
3 changed files with 36 additions and 29 deletions

View File

@@ -91,10 +91,11 @@ void run(GLFWwindow *window) {
auto solid = cgl::pgm::frag::file("shaders/solid.fs.glsl");
cgl::pipeline proj_pipe;
proj_pipe.use_stages(direct_stereo);
proj_pipe.use_stages(curve_stereo);
proj_pipe.use_stages(solid);
auto proj_pipe = cgl::pipeline();
proj_pipe
.stage(direct_stereo)
.stage(curve_stereo)
.stage(solid);
//region points
auto group = tc::group::H(4);