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https://github.com/allemangD/toddcox-visualize.git
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add descriptions and stubs for functions we'll need. don't bother with memoizing for now.
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@@ -4,35 +4,24 @@
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#include <optional>
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#include <cmath>
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size_t key(const std::vector<int> &gens) {
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size_t bits = 0;
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for (const auto &gen : gens) {
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bits |= 1U << gen;
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}
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return bits;
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}
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/**
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* Given elements of a subgroup, find the parent group's names for those same elements.
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*
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* Raise.
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*/
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void recontext() {}
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struct CosetMemo {
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const tc::Group &parent;
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std::vector<std::vector<std::optional<tc::Cosets>>> results;
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/**
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* Given some elements of a group and some subgroup, tile those elements according to the cosets of that subgroup
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*/
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void tile() {}
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explicit CosetMemo(const tc::Group &parent)
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: parent(parent) {
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size_t W = std::pow(2, parent.ngens);
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/**
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* Given some elements of a group, apply a transformation to all elements.
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*/
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void translate() {}
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for (size_t i = 0; i < W; ++i) {
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results.emplace_back(W, std::nullopt);
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}
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}
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tc::Cosets solve(const std::vector<int> &group_gens, const std::vector<int> &sub_gens) {
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size_t group_key = key(group_gens);
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size_t sub_key = key(sub_gens);
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if (!results[group_key][sub_key]) {
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results[group_key][sub_key] = parent.subgroup(group_gens).solve(sub_gens);
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}
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return results[group_key][sub_key].value();
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}
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};
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/**
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* Given some group representing an n-dimensional polyhedron, produce (n-1)-simplices that fill the surface of the polyhedron.
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*/
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void triangulate() {}
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