add_custom_target(shaders ALL DEPENDS shader_output) add_custom_command( OUTPUT shader_output COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/shaders ${CMAKE_CURRENT_BINARY_DIR}/shaders COMMENT "copied shaders" ) add_custom_target(presets ALL DEPENDS preset_output) add_custom_command( OUTPUT preset_output COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/presets ${CMAKE_CURRENT_BINARY_DIR}/presets COMMENT "copied preses" ) add_definitions(${NANOGUI_EXTRA_DEFS}) include_directories(${NANOGUI_EXTRA_INCS}) add_executable(vis src/main.cpp) target_include_directories(vis PRIVATE include) target_link_libraries(vis PRIVATE tc nanogui yaml-cpp ${NANOGUI_EXTRA_LIBS}) add_dependencies(vis shaders presets)