add_custom_target(shaders ALL DEPENDS shader_output) add_custom_command( OUTPUT shader_output COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/shaders ${CMAKE_CURRENT_BINARY_DIR}/shaders COMMENT "copied shaders" ) add_library(vis-util INTERFACE) target_include_directories(vis-util INTERFACE include) add_executable(vis src/main.cpp) target_include_directories(vis PRIVATE include) target_link_libraries(vis PRIVATE tc glad glm glfw) add_dependencies(vis shaders) add_executable(ctest src/combotest.cpp) target_include_directories(ctest PRIVATE include)