Files
toddcox-visualize/vis/include/solver.hpp
2023-02-06 15:07:42 -05:00

180 lines
5.2 KiB
C++

#pragma once
#include <tc/core.hpp>
#include <cmath>
#include <optional>
#include <numeric>
#include <iostream>
#include <geometry.hpp>
#include "combo_iterator.hpp"
/**
* Produce a list of all generators for the group context. The range [0..group.rank()).
*/
std::vector<size_t> generators(const tc::Group &context) {
std::vector<size_t> g_gens(context.rank());
std::iota(g_gens.begin(), g_gens.end(), 0);
return g_gens;
}
/**
* Determine which of g_gens are the correct names for sg_gens within the current context
*
* For example if g_gens contains {a, b, c, d} and sg_gens contains {b, d, a} then the result is {1, 3, 0}
*/
std::vector<size_t> recontext_gens(std::vector<size_t> g_gens, std::vector<size_t> sg_gens) {
for (size_t &gen: sg_gens) {
gen = std::distance(
g_gens.begin(),
std::find(g_gens.begin(), g_gens.end(), gen)
);
}
return sg_gens;
}
/**
* Convert the indexes of this mesh to those of a different context, using g_gens to build the parent context and sg_gens to build this context.
*/
template<unsigned N>
[[nodiscard]]
Indices<N> recontext(Indices<N> prims, const tc::Group &context, const std::vector<size_t> &g_gens,
const std::vector<size_t> &sg_gens) {
const auto proper_sg_gens = recontext_gens(g_gens, sg_gens);
const auto table = context.sub(g_gens).solve({});
const auto cosets = context.sub(sg_gens).solve({});
tc::Path<size_t> path(cosets, proper_sg_gens);
std::vector<size_t> map(path.order());
path.walk(0, [&table](size_t coset, size_t gen) {
return table.get(coset, gen);
}, map.begin());
Indices<N> res(prims);
auto data = res.data();
for (int i = 0; i < prims.size(); ++i) {
data[i] = map[data[i]];
}
return res;
}
/**
* Union several meshes of the same dimension
*/
template<unsigned N>
Indices<N> merge(const std::vector<Indices<N>> &meshes) {
size_t cols = 0;
for (const auto &mesh: meshes) {
cols += mesh.cols();
}
Indices<N> res(N, cols);
size_t offset = 0;
for (const Indices<N> &mesh: meshes) {
res.middleCols(offset, mesh.cols()) = mesh;
offset += mesh.cols();
}
return res;
}
template<unsigned N>
[[nodiscard]]
std::vector<Indices<N>> tile(Indices<N> prims, const tc::Group &context, const std::vector<size_t> &g_gens,
const std::vector<size_t> &sg_gens) {
Indices<N> base = recontext<N>(prims, context, g_gens, sg_gens);
const auto proper_sg_gens = recontext_gens(g_gens, sg_gens);
const auto &table = context.sub(g_gens).solve({});
const auto &cosets = context.sub(g_gens).solve(proper_sg_gens);
tc::Path<> path(cosets);
std::vector<Indices<N>> res(path.order());
path.walk(base, [&](Indices<N> from, auto gen) {
for (int i = 0; i < from.size(); ++i) {
from(i) = table.get(from(i), gen);
}
return from;
}, res.begin());
return res;
}
/**
* Produce a mesh of higher dimension by fanning a single point to all primitives in this mesh.
*/
template<unsigned N>
[[nodiscard]]
Indices<N + 1> fan(Indices<N> prims, int root) {
Indices<N + 1> res(N + 1, prims.cols());
res.topRows(1) = Indices<1>::Constant(1, prims.cols(), root);
res.bottomRows(N) = prims;
return res;
}
/**
* Produce a mesh of primitives that fill out the volume of the subgroup generated by generators g_gens within the group context
*/
template<unsigned N>
Indices<N> triangulate(const tc::Group &context, const std::vector<size_t> &g_gens) {
if (g_gens.size() + 1 != N) // todo make static assert
throw std::logic_error("g_gens size must be one less than N");
const auto &combos = combinations(g_gens, g_gens.size() - 1);
std::vector<Indices<N>> meshes;
for (const auto &sg_gens: combos) {
auto base = triangulate<N - 1>(context, sg_gens);
auto parts = tile<N - 1>(base, context, g_gens, sg_gens);
parts.erase(parts.begin(), parts.begin() + 1);
auto raised = merge<N - 1>(parts);
auto fanned = fan<N - 1>(raised, 0);
meshes.push_back(fanned);
}
return merge<N>(meshes);
}
/**
* Single-index primitives should not be further triangulated.
*/
template<>
Indices<1> triangulate<1>(const tc::Group &context, const std::vector<size_t> &g_gens) {
if (not g_gens.empty()) // todo make static assert
throw std::logic_error("g_gens must be empty for a trivial Mesh");
return Indices<1>::Zero(1, 1);
}
template<unsigned N, class T>
auto hull(const tc::Group &group, T all_sg_gens, const std::vector<std::vector<size_t>> &exclude) {
std::vector<Indices<N>> parts;
auto g_gens = generators(group);
for (const std::vector<size_t> &sg_gens: all_sg_gens) {
bool excluded = false;
for (const auto &test: exclude) {
if (sg_gens == test) {
excluded = true;
break;
}
}
if (excluded) continue;
const auto &base = triangulate<N>(group, sg_gens);
const auto &tiles = tile<N>(base, group, g_gens, sg_gens);
for (const auto &tile: tiles) {
parts.push_back(tile);
}
}
return parts;
}