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https://github.com/allemangD/toddcox-visualize.git
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192 lines
5.1 KiB
C++
192 lines
5.1 KiB
C++
# pragma once
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#include <cgl/vertexarray.hpp>
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#include <cgl/buffer.hpp>
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#include <cgl/pipeline.hpp>
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#include <geometry.hpp>
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template<unsigned N, class T>
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struct Prop {
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cgl::VertexArray vao;
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cgl::Buffer<T> vbo;
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cgl::Buffer<Primitive<N>> ibo;
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};
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template<unsigned N, class T>
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struct Renderer {
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cgl::pipeline pipe;
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virtual void draw(const Prop<N, T> &prop) const = 0;
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};
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template<unsigned N, class T>
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struct SliceRenderer : public Renderer<N, T> {
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cgl::pgm::vert defer = cgl::pgm::vert::file(
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"shaders/slice/deferred.vs.glsl");
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cgl::pgm::geom slice = cgl::pgm::geom::file(
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"shaders/slice/slice.gm.glsl");
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cgl::pgm::frag solid = cgl::pgm::frag::file(
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"shaders/solid.fs.glsl");
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cgl::pipeline pipe;
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SliceRenderer() {
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pipe.stage(defer);
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pipe.stage(slice);
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pipe.stage(solid);
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}
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void draw(const Prop<N, T> &prop) const override {
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pipe.bound([&]() {
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glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, prop.vbo);
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//// glProgramUniform3fv(solid, 2, 1, &prop.color.front());
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glProgramUniform3f(solid, 2, 1.f, 1.f, 1.f);
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prop.vao.bound([&]() {
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glDrawArrays(GL_POINTS, 0, prop.ibo.count() * N);
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});
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});
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}
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};
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//template<unsigned N, class T>
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//struct Prop {
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// cgl::VertexArray vao;
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// cgl::Buffer<T> vbo;
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// cgl::Buffer<Primitive<N>> ibo;
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//
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// Prop() : vao(), vbo(), ibo() {}
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//};
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//
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//template<unsigned N, class T>
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//struct Renderer {
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// std::vector<Prop<N, T>> props;
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//
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// virtual void bound(const std::function<void()> &action) const = 0;
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//
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// virtual void _draw(const Prop<N, T> &) const = 0;
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//
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// void render() const {
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// bound([&]() {
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// for (const auto &prop : props) {
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// _draw(prop);
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// }
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// });
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// }
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//};
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//
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//template<unsigned N, class T>
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//struct SliceProp : public Prop<N, T> {
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// vec3 color;
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//
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// SliceProp(vec3 color) : Prop<N, T>(), color(color) {}
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//
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// SliceProp(SliceProp &) = delete;
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//
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// SliceProp(SliceProp &&) noexcept = default;
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//
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// template<class T, class C>
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// static SliceProp<N> build(
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// const tc::Group &g,
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// const C &coords,
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// vec3 color,
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// T all_sg_gens,
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// const std::vector<std::vector<int>> &exclude
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// ) {
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// SliceProp<N> res(color);
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//
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// res.vbo.put(points(g, coords));
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// res.ibo.put(merge<N>(hull<N>(g, all_sg_gens, exclude)));
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// res.vao.ipointer(0, res.ibo, 4, GL_UNSIGNED_INT);
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//
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// return res;
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// }
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//};
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//
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//template<unsigned N>
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//struct SliceRenderer : public Renderer<N> {
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// cgl::pgm::vert defer = cgl::pgm::vert::file(
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// "shaders/slice/deferred.vs.glsl");
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// cgl::pgm::geom slice = cgl::pgm::geom::file(
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// "shaders/slice/slice.gm.glsl");
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// cgl::pgm::frag solid = cgl::pgm::frag::file(
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// "shaders/solid.fs.glsl");
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//
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// cgl::pipeline pipe;
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//
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// SliceRenderer() {
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// pipe.stage(defer);
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// pipe.stage(slice);
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// pipe.stage(solid);
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// }
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//
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// SliceRenderer(SliceRenderer &) = delete;
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//
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// SliceRenderer(SliceRenderer &&) noexcept = default;
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//
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// void bound(const std::function<void()> &action) const override {
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// pipe.bound(action);
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// }
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//
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// void _draw(const Prop<N> &prop) const override {
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// glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, prop.vbo);
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//// glProgramUniform3fv(solid, 2, 1, &prop.color.front());
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// glProgramUniform3f(solid, 2, 1.f, 1.f, 1.f);
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// prop.vao.bound([&]() {
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// glDrawArrays(GL_POINTS, 0, prop.ibo.count() * N);
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// });
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// }
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//};
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//
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//
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//template<unsigned N>
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//struct DirectRenderer : public Renderer<N> {
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// cgl::pipeline pipe;
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//
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// DirectRenderer() = default;
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//
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// DirectRenderer(DirectRenderer &) = delete;
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//
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// DirectRenderer(DirectRenderer &&) noexcept = default;
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//
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// void bound(const std::function<void()> &action) const override {
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// pipe.bound(action);
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// }
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//
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// void _draw(const Prop<N> &prop) const override {
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// glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, prop.vbo);
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//// glProgramUniform3fv(sh.solid, 2, 1, &wire.color.front());
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// prop.vao.bound([&]() {
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// prop.ibo.bound(GL_ELEMENT_ARRAY_BUFFER, [&]() {
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// glDrawElements(GL_LINES, prop.ibo.count() * N, GL_UNSIGNED_INT, nullptr);
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// });
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// });
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// }
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//};
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//
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//struct WireframeProp : public Prop<2> {
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// vec3 color;
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//
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// WireframeProp(vec3 color) : Prop<2>(), color(color) {}
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//
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// WireframeProp(WireframeProp &) = delete;
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//
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// WireframeProp(WireframeProp &&) noexcept = default;
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//
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// template<class T, class C>
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// static WireframeProp build(const tc::Group &g,
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// const C &coords,
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// bool curve,
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// bool ortho,
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// vec3 color,
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// T all_sg_gens,
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// const std::vector<std::vector<int>> &exclude
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// ) {
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// WireframeProp res(color);
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//
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// res.vbo.put(points(g, coords));
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// res.ibo.put(merge<2>(hull<2>(g, all_sg_gens, exclude)));
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//
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// return res;
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// }
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//};
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