Files
toddcox-visualize/tc/include/tc/core.hpp
David Allemang 47de177626 Improve tc::Group, tc::Cosets API.
This is a combination of many commits:

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final. add public/private for core classes.

wip - big cleanup cosets.

index<>, cosets<>, and group<> all defined

transparent <void> overrides that operate directly on indices, not names

inheritance hierarchy means one can drop or change generator names

still missing path support.

wip - named cosets

fix lang test

wip - named generators

Move Group docstring away from specialization.

Remove tc::Gen; use Group<void>

remove tc::Rel

add thousands separators for benchmark limits

add generators list to tc::group

remove pair_map
2022-11-19 12:32:37 -05:00

221 lines
5.6 KiB
C++

#pragma once
#include <vector> //todo clean up includes. lots of duplicate cstdint, cassert.
#include <cstdint>
#include <cassert>
#include <limits>
namespace tc {
using Mult = u_int16_t;
constexpr Mult FREE = 0;
/**
* @brief Mapping from "global" generator names or objects to indexes used for value lookup.
* @tparam Gen_
*/
template<typename Gen_=void>
struct Index;
/**
* @brief Complete representation of a quotient group. Describes the action of each generator on each coset.
* @tparam Gen_
*/
template<typename Gen_=void>
struct Cosets;
/**
* @brief Manage the presentation of a Coxeter group and enforce constraints
* on the multiplicities of its relations.
* <ul>
* <li>
* <code>m_ij = 1</code> iff <code>i != j</code>
* </li>
* <li>
* <code>m_ij = m_ji</code>
* </li>
* <li>
* If <code>m_ij == inf</code> (<code>tc::FREE</code>) then no relation is imposed.
* </li>
* </ul>
* @see
* <a href="https://en.wikipedia.org/wiki/Coxeter_group#Definition">Coxeter Group (Wikipedia)</a>
*/
template<typename Gen_=void>
struct Group;
template<>
struct Index<> {
size_t operator()(size_t const &idx) const {
return idx;
}
};
template<typename Gen_>
struct Index {
using Gen = Gen_;
std::vector<Gen> _gens{};
explicit Index(std::vector<Gen> gens) : _gens(gens) {}
size_t operator()(Gen const &gen) const {
auto it = std::find(_gens.begin(), _gens.end(), gen);
assert(it != _gens.end());
return it - _gens.begin();
}
};
template<>
struct Cosets<> {
static constexpr size_t UNSET = std::numeric_limits<size_t>::max();
private:
size_t _rank;
size_t _order;
bool _complete;
std::vector<size_t> _data;
public:
Cosets(Cosets const &) = default;
Cosets(Cosets &&) noexcept = default;
~Cosets() = default;
void set(size_t coset, size_t gen, size_t target);
[[nodiscard]] size_t get(size_t coset, size_t gen) const;
[[nodiscard]] bool isset(size_t coset, size_t gen) const;
[[nodiscard]] size_t rank() const;
[[nodiscard]] size_t order() const;
[[nodiscard]] bool complete() const;
[[nodiscard]] size_t size() const;
friend Group<>; // only constructible via Group<>::solve
private:
explicit Cosets(size_t rank);
void add_row();
void set(size_t idx, size_t target);
[[nodiscard]] size_t get(size_t idx) const;
[[nodiscard]] bool isset(size_t idx) const;
};
template<>
struct Group<> {
using Rel = std::tuple<size_t, size_t, Mult>;
private:
size_t _rank;
std::vector<size_t> _mults;
public:
Group(Group const &) = default;
Group(Group &&) noexcept = default;
~Group() = default;
explicit Group(size_t rank);
void set(size_t, size_t, Mult);
[[nodiscard]] Mult get(size_t, size_t) const;
[[nodiscard]] size_t rank() const;
[[nodiscard]] Group sub(std::vector<size_t> const &idxs) const;
[[nodiscard]] Cosets<> solve(std::vector<size_t> const &idxs, size_t bound = SIZE_MAX) const;
};
template<typename Gen_>
struct Cosets : public Cosets<> {
using Gen = Gen_;
private:
Index<Gen> _index;
public:
Cosets(Cosets<> g, std::vector<Gen> gens)
: Cosets<>(g), _index(gens) {}
void set(size_t coset, Gen const &gen, size_t target) {
Cosets<>::set(coset, _index(gen), target);
}
[[nodiscard]] size_t get(size_t coset, Gen const &gen) const {
return Cosets<>::get(coset, _index(gen));
}
[[nodiscard]] bool isset(size_t coset, Gen const &gen) const {
return Cosets<>::isset(coset, _index(gen));
}
[[nodiscard]] std::vector<Gen> gens() const {
return _index._gens;
}
private:
Cosets(size_t rank, std::vector<Gen> gens)
: Cosets<>(rank), _index(gens) {}
};
template<typename Gen_>
struct Group : public Group<> {
using Gen = Gen_;
using Rel = std::tuple<Gen, Gen, Mult>;
private:
Index<Gen> _index;
public:
Group(Group const &) = default;
Group(Group &&) noexcept = default;
Group(Group<> g, std::vector<Gen> gens)
: Group<>(g), _index(gens) {}
Group(size_t rank, std::vector<Gen> gens)
: Group<>(rank), _index(gens) {}
~Group() = default;
void set(Gen const &u, Gen const &v, Mult m) {
Group<>::set(_index(u), _index(v), m);
}
[[nodiscard]] Mult get(Gen const &u, Gen const &v) const {
return Group<>::get(_index(u), _index(v));
}
[[nodiscard]] std::vector<Gen> gens() const {
return _index._gens;
}
[[nodiscard]] Group sub(std::vector<Gen> const &gens) const {
std::vector<size_t> idxs(gens.size());
std::transform(gens.begin(), gens.end(), idxs.begin(), _index);
return Group(Group<>::sub(idxs), gens);
}
[[nodiscard]] Cosets<Gen> solve(std::vector<Gen> const &gens, size_t bound = SIZE_MAX) const {
std::vector<size_t> idxs(gens.size());
std::transform(gens.begin(), gens.end(), idxs.begin(), _index);
return Cosets<Gen>(Group<>::solve(idxs, bound), gens);
}
};
}