Logo
Explore Help
Sign In
allemang.d/toddcox-visualize
1
0
Fork 0
You've already forked toddcox-visualize
mirror of https://github.com/allemangD/toddcox-visualize.git synced 2025-11-10 12:02:47 -05:00
Code Issues Packages Projects Releases Wiki Activity
Files
b7eda9e75cdd4e3d7432e36a6d33fbce755ebaab
toddcox-visualize/vis/shaders
History
David Allemang c8955335e2 remove offset from slicing shader
2020-01-28 13:00:15 -05:00
..
4d
remove offset from slicing shader
2020-01-28 13:00:15 -05:00
one-color.fs.glsl
slices working; broken orientation
2020-01-28 00:03:09 -05:00
ortho.vs.glsl
use program pipelines instead
2020-01-27 18:51:55 -05:00
stereo-proper.gm.glsl
add edge drawing, stereographic geometry shader for handling curved projections
2020-01-12 12:07:35 -05:00
stereo-proper.vs.glsl
fix orientation
2020-01-27 18:16:21 -05:00
stereo.vs.glsl
duplicate scene from polytopia
2020-01-11 22:13:41 -05:00
w-axis-hue.fs.glsl
load shaders from files.
2020-01-10 15:59:23 -05:00
Powered by Gitea Version: 1.24.5 Page: 28ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API