update to latest zig

This commit is contained in:
Ali Cheraghi
2024-07-16 09:56:19 +03:30
parent 66b7b773bb
commit 0125bcc466

View File

@@ -165,8 +165,8 @@ pub const ShaderCompileStep = struct {
} }
/// Internal build function. /// Internal build function.
fn make(step: *Build.Step, progress: std.Progress.Node) !void { fn make(step: *Build.Step, options: Build.Step.MakeOptions) !void {
_ = progress; _ = options;
const b = step.owner; const b = step.owner;
const self: *ShaderCompileStep = @fieldParentPtr("step", step); const self: *ShaderCompileStep = @fieldParentPtr("step", step);
const cwd = std.fs.cwd(); const cwd = std.fs.cwd();