forked from mirror/vulkan-zig
update to latest zig
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@@ -8,6 +8,5 @@ export fn main() callconv(.spirv_fragment) void {
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gpu.location(&v_color, 0);
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gpu.location(&f_color, 0);
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const temp: @Vector(4, f32) = .{ v_color[0], v_color[1], v_color[2], 1.0 };
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f_color = temp;
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f_color = .{ v_color[0], v_color[1], v_color[2], 1.0 };
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}
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