remove a couple glslc specific assumptions

This commit is contained in:
ashpil
2023-01-20 22:52:41 -05:00
parent 08dc9f508c
commit 235edc8c67
2 changed files with 23 additions and 42 deletions

View File

@@ -27,6 +27,7 @@ pub fn build(b: *Builder) void {
const shaders = vkgen.ShaderCompileStep.create(
b,
&[_][]const u8{ "glslc", "--target-env=vulkan1.2" },
"-o",
);
shaders.add("triangle_vert", "examples/shaders/triangle.vert", .{});
shaders.add("triangle_frag", "examples/shaders/triangle.frag", .{});