Basic rendering

This commit is contained in:
Robin Voetter
2020-07-02 22:25:09 +02:00
parent 34253e231b
commit 37b002001a
4 changed files with 136 additions and 10 deletions

View File

@@ -34,11 +34,116 @@ pub fn main() !void {
std.debug.print("Using device: {}\n", .{gc.deviceName()});
const swapchain = try Swapchain.init(&gc, std.heap.page_allocator, extent);
var swapchain = try Swapchain.init(&gc, std.heap.page_allocator, extent);
defer swapchain.deinit();
const pool = try gc.vkd.createCommandPool(gc.dev, .{
.flags = .{},
.queue_family_index = gc.graphics_queue.family,
}, null);
defer gc.vkd.destroyCommandPool(gc.dev, pool, null);
while (c.glfwWindowShouldClose(window) == c.GLFW_FALSE) {
var cmdbuf: vk.CommandBuffer = undefined;
try gc.vkd.allocateCommandBuffers(gc.dev, .{
.command_pool = pool,
.level = .primary,
.command_buffer_count = 1,
}, @ptrCast([*]vk.CommandBuffer, &cmdbuf));
defer gc.vkd.freeCommandBuffers(gc.dev, pool, 1, @ptrCast([*]const vk.CommandBuffer, &cmdbuf));
try gc.vkd.beginCommandBuffer(cmdbuf, .{
.flags = .{.one_time_submit_bit = true},
.p_inheritance_info = null,
});
const subresource_range = vk.ImageSubresourceRange{
.aspect_mask = .{.color_bit = true},
.base_mip_level = 0,
.level_count = 1,
.base_array_layer = 0,
.layer_count = 1,
};
const color = vk.ClearColorValue{.float_32 = .{1, 0, 1, 1}};
imageTransition(
&gc,
cmdbuf,
swapchain.currentImage(),
subresource_range,
.{.layout = .@"undefined", .stage = .{.top_of_pipe_bit = true}},
.{.layout = .general, .stage = .{.top_of_pipe_bit = true}},
);
gc.vkd.cmdClearColorImage(
cmdbuf,
swapchain.currentImage(),
.general,
color,
1,
@ptrCast([*]const vk.ImageSubresourceRange, &subresource_range),
);
imageTransition(
&gc,
cmdbuf,
swapchain.currentImage(),
subresource_range,
.{.layout = .general, .stage = .{.top_of_pipe_bit = true}},
.{.layout = .present_src_khr, .stage = .{.bottom_of_pipe_bit = true}},
);
try gc.vkd.endCommandBuffer(cmdbuf);
const result = swapchain.present(cmdbuf);
try gc.vkd.queueWaitIdle(gc.graphics_queue.handle);
const state = result catch |err| switch (err) {
error.OutOfDateKHR => Swapchain.PresentState.suboptimal,
else => |narrow| return narrow,
};
if (state == .suboptimal) {
var w: c_int = undefined;
var h: c_int = undefined;
c.glfwGetWindowSize(window, &w, &h);
try swapchain.recreate(.{.width = @intCast(u32, w), .height = @intCast(u32, h)});
}
c.glfwSwapBuffers(window);
c.glfwPollEvents();
}
}
const ImageState = struct {
layout: vk.ImageLayout,
stage: vk.PipelineStageFlags,
access_mask: vk.AccessFlags = .{},
};
fn imageTransition(
gc: *const GraphicsContext,
cmdbuf: vk.CommandBuffer,
image: vk.Image,
subresource_range: vk.ImageSubresourceRange,
src: ImageState,
dst: ImageState
) void {
const barrier = vk.ImageMemoryBarrier{
.src_access_mask = src.access_mask,
.dst_access_mask = dst.access_mask,
.old_layout = src.layout,
.new_layout = dst.layout,
.src_queue_family_index = vk.QUEUE_FAMILY_IGNORED,
.dst_queue_family_index = vk.QUEUE_FAMILY_IGNORED,
.image = image,
.subresource_range = subresource_range,
};
gc.vkd.cmdPipelineBarrier(
cmdbuf, src.stage, dst.stage, .{},
0, undefined,
0, undefined,
1, @ptrCast([*]const vk.ImageMemoryBarrier, &barrier)
);
}