forked from mirror/vulkan-zig
Basic rendering
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@@ -100,7 +100,7 @@ pub const Swapchain = struct {
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self.gc.vkd.destroySwapchainKHR(self.gc.dev, self.handle, null);
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}
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pub fn recreate(self: *Swapchain, new_extent: vk.Extnet2D) !void {
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pub fn recreate(self: *Swapchain, new_extent: vk.Extent2D) !void {
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const gc = self.gc;
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const allocator = self.allocator;
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const old_handle = self.handle;
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@@ -142,22 +142,22 @@ pub const Swapchain = struct {
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// Step 2: Submit the command buffer
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const wait_stage = [_]vk.PipelineStageFlags{.{.top_of_pipe_bit = true}};
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try self.gc.vkd.queueSubmit(self.gc.graphics_queue.handle, 1, .{
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try self.gc.vkd.queueSubmit(self.gc.graphics_queue.handle, 1, &[_]vk.SubmitInfo{.{
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.wait_semaphore_count = 1,
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.p_wait_semaphores = @ptrCast([*]const vk.Semaphore, ¤t.image_acquired),
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.p_wait_dst_stage_mask = &wait_stage,
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.command_buffer_count = 1,
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.p_command_buffers = @ptrCast([*]const CommandBuffer, &cmdbuf),
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.p_command_buffers = @ptrCast([*]const vk.CommandBuffer, &cmdbuf),
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.signal_semaphore_count = 1,
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.p_signal_semaphores = @ptrCast([*]const vk.Semaphore, ¤t.render_finished),
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}, current_swap_image.frame_fence);
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}}, current.frame_fence);
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// Step 3: Present the current frame
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_ = try self.gc.vkd.queuePresentKHR(self.gc.present_queue.handle, .{
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.wait_semaphore_count = 1,
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.p_signal_semaphores = @ptrCast([*]const vk.Semaphore, ¤t.render_finished),
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.p_wait_semaphores = @ptrCast([*]const vk.Semaphore, ¤t.render_finished),
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.swapchain_count = 1,
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.p_swapchains = @ptrCast([*]const vk.Swapchain, &self.handle),
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.p_swapchains = @ptrCast([*]const vk.SwapchainKHR, &self.handle),
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.p_image_indices = @ptrCast([*]const u32, &self.image_index),
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.p_results = null,
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});
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@@ -174,9 +174,10 @@ pub const Swapchain = struct {
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std.mem.swap(vk.Semaphore, &self.swap_images[result.image_index].image_acquired, &self.next_image_acquired);
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self.image_index = result.image_index;
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return switch (result) {
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return switch (result.result) {
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.success => .optimal,
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.suboptimal_khr => .suboptimal,
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else => unreachable,
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};
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}
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};
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