forked from mirror/vulkan-zig
Shader compilation utility
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@@ -10,16 +10,17 @@ pub const GenerateStep = struct {
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spec_path: []const u8,
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full_out_path: []const u8,
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// relative_out_path is relative to builder.cache_root
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pub fn init(builder: *Builder, spec_path: []const u8, relative_out_path: []const u8) *GenerateStep {
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// out_path is relative to builder.cache_root
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pub fn init(builder: *Builder, spec_path: []const u8, out_path: []const u8) *GenerateStep {
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const self = builder.allocator.create(GenerateStep) catch unreachable;
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self.* = .{
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.step = Step.init(.Custom, "vulkan-generate", builder.allocator, make),
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.builder = builder,
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.spec_path = spec_path,
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.full_out_path = path.join(builder.allocator, &[_][]const u8{
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self.builder.build_root,
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builder.cache_root,
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relative_out_path,
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out_path,
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}) catch unreachable,
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};
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return self;
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@@ -28,16 +29,15 @@ pub const GenerateStep = struct {
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fn make(step: *Step) !void {
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const self = @fieldParentPtr(GenerateStep, "step", step);
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const cwd = std.fs.cwd();
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var out_buffer = std.ArrayList(u8).init(self.builder.allocator);
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const spec = try std.fs.cwd().readFileAlloc(self.builder.allocator, self.spec_path, std.math.maxInt(usize));
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const spec = try cwd.readFileAlloc(self.builder.allocator, self.spec_path, std.math.maxInt(usize));
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try generate(self.builder.allocator, spec, out_buffer.writer());
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const tree = try std.zig.parse(self.builder.allocator, out_buffer.items);
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const dir = path.dirname(self.full_out_path).?;
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try std.fs.cwd().makePath(dir);
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const output_file = std.fs.cwd().createFile(self.full_out_path, .{}) catch unreachable;
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try cwd.makePath(dir);
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const output_file = cwd.createFile(self.full_out_path, .{}) catch unreachable;
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_ = try std.zig.render(self.builder.allocator, output_file.outStream(), tree);
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}
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};
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