update to latest zig: update to new progress api

This commit is contained in:
Robin Voetter
2024-06-01 11:58:42 +02:00
parent 8bd83cad43
commit ac5ad34a95
2 changed files with 4 additions and 2 deletions

View File

@@ -165,7 +165,7 @@ pub const ShaderCompileStep = struct {
}
/// Internal build function.
fn make(step: *Build.Step, progress: *std.Progress.Node) !void {
fn make(step: *Build.Step, progress: std.Progress.Node) !void {
_ = progress;
const b = step.owner;
const self: *ShaderCompileStep = @fieldParentPtr("step", step);