StdVideoVP9 workaround

This commit is contained in:
Robin Voetter
2025-06-08 19:10:10 +02:00
parent 0e164cd730
commit c66bddee00

View File

@@ -213,6 +213,10 @@ const foreign_types = std.StaticStringMap([]const u8).initComptime(.{
// We don't know the true size of these but whatever Stadia is dead anyway. // We don't know the true size of these but whatever Stadia is dead anyway.
.{ "GgpStreamDescriptor", "*opaque{}" }, .{ "GgpStreamDescriptor", "*opaque{}" },
.{ "GgpFrameToken", "*opaque{}" }, .{ "GgpFrameToken", "*opaque{}" },
// The Vulkan Video tokens cannot be "opaque {}" and have to be handled
// separately.
.{ "StdVideoVP9Profile", "u32" },
.{ "StdVideoVP9Level", "u32" },
}); });
const CommandDispatchType = enum { const CommandDispatchType = enum {