forked from mirror/vulkan-zig
2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
@@ -37,7 +37,7 @@ jobs:
|
||||
|
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- name: Build with latest zig & vk.xml
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run: |
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zig build -Dvulkan-registry=./vk.xml
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zig build -Dexample-registry=./examples/vk.xml
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- name: Archive vk.xml
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uses: actions/upload-artifact@v2
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38
README.md
38
README.md
@@ -42,6 +42,44 @@ pub fn build(b: *Builder) void {
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```
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This reads vk.xml, parses its contents, and renders the Vulkan bindings to "vk.zig", which is then formatted and placed in `zig-cache`. The resulting file can then be added to an executable by using `addModule`, after which the bindings will be made available to the executable under the name passed to `getModule`.
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### Generation with the package manager from build.zig
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There is also support for adding this project as a dependency through zig package manager in its current form. In order to do this, add this repo as a dependency in your build.zig.zon:
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```zig
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.{
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// -- snip --
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||||
.dependencies = .{
|
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// -- snip --
|
||||
.vulkan_zig = .{
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.url = "https://github.com/Snektron/vulkan-zig/archive/<commit SHA>.tar.gz",
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.hash = "<dependency hash>",
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},
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},
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}
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```
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And then in your build.zig file, you'll need to add a line like this to your build function:
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```zig
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const vkzig_dep = b.dependency("vulkan_zig", .{
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.registry = b.pathFromRoot("path/to/vk.xml"),
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});
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const vkzig_bindings = vkzig_dep.module("vulkan-zig");
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exe.addModule("vulkan-zig", vkzig_bindings);
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```
|
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That will allow you to `@import("vulkan-zig")` in your executable's source.
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|
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### Manual generation with the package manager from build.zig
|
||||
In the event you have a specific need for it, the generator executable is made available through the dependency, allowing you to run the executable as a build step in your own build.zig file.
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Doing so should look a bit like this:
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```zig
|
||||
const vkzig_dep = b.dependency("vulkan_zig", .{}); // passing the registry argument here not necessary when using the executable directly
|
||||
const vkzig_generator = vkzig_dep.artifact("generator");
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|
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vkzig_generator.addArg("path/to/vk.xml");
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const vkzig_src = vkzig_generator.addOutputFileArg("vk.zig"); // this is the FileSource representing the generated bindings
|
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|
||||
const vkzig_bindings = b.createModule("vulkan-zig", .{ .source_file = vkzig_src });
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exe.addModule("vulkan-zig", vkzig_bindings);
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||||
```
|
||||
|
||||
### Function & field renaming
|
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Functions and fields are renamed to be more or less in line with [Zig's standard library style](https://ziglang.org/documentation/master/#Style-Guide):
|
||||
* The vk prefix is removed everywhere
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|
||||
32
build.zig
32
build.zig
@@ -5,15 +5,36 @@ const Step = std.build.Step;
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pub fn build(b: *std.Build) void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
|
||||
const vk_xml_path: ?[]const u8 = b.option([]const u8, "registry", "Override the path to the Vulkan registry");
|
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|
||||
// using the package manager, this artifact can be obtained by the user
|
||||
// through `b.dependency(<name in build.zig.zon>, .{}).artifact("generator")`.
|
||||
// with that, the user need only `.addArg("path/to/vk.xml")`, and then obtain
|
||||
// a file source to the generated code with `.addOutputArg("vk.zig")`
|
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const generator_exe = b.addExecutable(.{
|
||||
.name = "vulkan-zig-generator",
|
||||
.name = "generator",
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||||
.root_source_file = .{ .path = "generator/main.zig" },
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
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generator_exe.install();
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|
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// or they can skip all that, and just make sure to pass `.registry = "path/to/vk.xml"` to `b.dependency`,
|
||||
// and then obtain the module directly via `.module("vulkan-zig")`.
|
||||
if (vk_xml_path) |path| {
|
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const generate_cmd = b.addRunArtifact(generator_exe);
|
||||
|
||||
if (!std.fs.path.isAbsolute(path)) @panic("Make sure to assign an absolute path to the `registry` option (see: std.Build.pathFromRoot).\n");
|
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generate_cmd.addArg(path);
|
||||
|
||||
b.addModule(.{
|
||||
.name = "vulkan-zig",
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||||
.source_file = generate_cmd.addOutputFileArg("vk.zig"),
|
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});
|
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}
|
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|
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// remaindure of the script is for local testing
|
||||
|
||||
const triangle_exe = b.addExecutable(.{
|
||||
.name = "triangle",
|
||||
.root_source_file = .{ .path = "examples/triangle.zig" },
|
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@@ -24,9 +45,8 @@ pub fn build(b: *std.Build) void {
|
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triangle_exe.linkLibC();
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triangle_exe.linkSystemLibrary("glfw");
|
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|
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const vk_xml_path = b.option([]const u8, "vulkan-registry", "Override the path to the Vulkan registry") orelse "examples/vk.xml";
|
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|
||||
const gen = vkgen.VkGenerateStep.create(b, vk_xml_path, "vk.zig");
|
||||
const example_registry = b.option([]const u8, "example-registry", "Override the path to the Vulkan registry used for the examples") orelse "examples/vk.xml";
|
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const gen = vkgen.VkGenerateStep.create(b, example_registry);
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triangle_exe.addModule("vulkan", gen.getModule());
|
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|
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const shaders = vkgen.ShaderCompileStep.create(
|
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@@ -38,8 +58,10 @@ pub fn build(b: *std.Build) void {
|
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shaders.add("triangle_frag", "examples/shaders/triangle.frag", .{});
|
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triangle_exe.addModule("shaders", shaders.getModule());
|
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|
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const triangle_run_cmd = triangle_exe.run();
|
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const triangle_run_cmd = b.addRunArtifact(triangle_exe);
|
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triangle_run_cmd.step.dependOn(b.getInstallStep());
|
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triangle_run_cmd.condition = .always;
|
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|
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const triangle_run_step = b.step("run-triangle", "Run the triangle example");
|
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triangle_run_step.dependOn(&triangle_run_cmd.step);
|
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|
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|
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@@ -28,10 +28,7 @@ pub const ShaderCompileStep = struct {
|
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hasher.update(arg);
|
||||
}
|
||||
for (self.watched_files) |file_path| {
|
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const full_path = std.fs.path.join(b.allocator, &.{
|
||||
b.build_root,
|
||||
file_path,
|
||||
}) catch unreachable;
|
||||
const full_path = b.build_root.join(b.allocator, &.{file_path}) catch unreachable;
|
||||
|
||||
const source = std.fs.cwd().readFileAlloc(
|
||||
b.allocator,
|
||||
@@ -113,10 +110,7 @@ pub const ShaderCompileStep = struct {
|
||||
/// This path can then be used to include the binary into an executable, for example by passing it
|
||||
/// to @embedFile via an additional generated file.
|
||||
pub fn add(self: *ShaderCompileStep, name: []const u8, src: []const u8, options: ShaderOptions) void {
|
||||
const full_source_path = std.fs.path.join(self.b.allocator, &.{
|
||||
self.b.build_root,
|
||||
src,
|
||||
}) catch unreachable;
|
||||
const full_source_path = self.b.build_root.join(self.b.allocator, &.{src}) catch unreachable;
|
||||
self.shaders.append(.{
|
||||
.name = name,
|
||||
.source_path = full_source_path,
|
||||
@@ -176,9 +170,12 @@ pub const ShaderCompileStep = struct {
|
||||
var shaders_file_contents = std.ArrayList(u8).init(self.b.allocator);
|
||||
const shaders_out = shaders_file_contents.writer();
|
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|
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const shaders_dir = try std.fs.path.join(
|
||||
const shaders_dir = try self.b.build_root.join(
|
||||
self.b.allocator,
|
||||
&.{ self.b.build_root, self.b.cache_root, cache_dir },
|
||||
&.{try self.b.cache_root.join(
|
||||
self.b.allocator,
|
||||
&.{cache_dir},
|
||||
)},
|
||||
);
|
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try cwd.makePath(shaders_dir);
|
||||
|
||||
|
||||
@@ -11,31 +11,22 @@ const Step = Build.Step;
|
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pub const GenerateStep = struct {
|
||||
step: Step,
|
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builder: *Build,
|
||||
|
||||
generated_file: std.build.GeneratedFile,
|
||||
/// The path to vk.xml
|
||||
spec_path: []const u8,
|
||||
|
||||
generated_file: std.build.GeneratedFile,
|
||||
|
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/// Initialize a Vulkan generation step, for `builder`. `spec_path` is the path to
|
||||
/// vk.xml, relative to the project root. The generated bindings will be placed at
|
||||
/// `out_path`, which is relative to the zig-cache directory.
|
||||
pub fn create(builder: *Build, spec_path: []const u8, out_path: []const u8) *GenerateStep {
|
||||
pub fn create(builder: *Build, spec_path: []const u8) *GenerateStep {
|
||||
const self = builder.allocator.create(GenerateStep) catch unreachable;
|
||||
const full_out_path = path.join(builder.allocator, &[_][]const u8{
|
||||
builder.build_root,
|
||||
builder.cache_root,
|
||||
out_path,
|
||||
}) catch unreachable;
|
||||
|
||||
self.* = .{
|
||||
.step = Step.init(.custom, "vulkan-generate", builder.allocator, make),
|
||||
.builder = builder,
|
||||
.spec_path = spec_path,
|
||||
.generated_file = .{
|
||||
.step = &self.step,
|
||||
.path = full_out_path,
|
||||
},
|
||||
.spec_path = spec_path,
|
||||
};
|
||||
return self;
|
||||
}
|
||||
@@ -44,13 +35,13 @@ pub const GenerateStep = struct {
|
||||
/// root. Typically, the location of the LunarG SDK root can be retrieved by querying for the VULKAN_SDK
|
||||
/// environment variable, set by activating the environment setup script located in the SDK root.
|
||||
/// `builder` and `out_path` are used in the same manner as `init`.
|
||||
pub fn createFromSdk(builder: *Build, sdk_path: []const u8, out_path: []const u8) *GenerateStep {
|
||||
pub fn createFromSdk(builder: *Build, sdk_path: []const u8, output_name: []const u8) *GenerateStep {
|
||||
const spec_path = std.fs.path.join(
|
||||
builder.allocator,
|
||||
&[_][]const u8{ sdk_path, "share/vulkan/registry/vk.xml" },
|
||||
) catch unreachable;
|
||||
|
||||
return create(builder, spec_path, out_path);
|
||||
return create(builder, spec_path, output_name);
|
||||
}
|
||||
|
||||
/// Returns the module with the generated budings, with name `module_name`.
|
||||
@@ -73,7 +64,27 @@ pub const GenerateStep = struct {
|
||||
const self = @fieldParentPtr(GenerateStep, "step", step);
|
||||
const cwd = std.fs.cwd();
|
||||
|
||||
var man = self.builder.cache.obtain();
|
||||
defer man.deinit();
|
||||
|
||||
const spec = try cwd.readFileAlloc(self.builder.allocator, self.spec_path, std.math.maxInt(usize));
|
||||
// TODO: Look into whether this is the right way to be doing
|
||||
// this - maybe the file-level caching API has some benefits I
|
||||
// don't understand.
|
||||
man.hash.addBytes(spec);
|
||||
|
||||
const already_exists = man.hit() catch |err| @panic(switch (err) {
|
||||
inline else => |e| "Cache error: " ++ @errorName(e),
|
||||
});
|
||||
const digest = man.final();
|
||||
const output_file_path = try self.builder.cache_root.join(
|
||||
self.builder.allocator,
|
||||
&.{ "o", &digest, "vk.zig" },
|
||||
);
|
||||
if (already_exists) {
|
||||
self.generated_file.path = output_file_path;
|
||||
return;
|
||||
}
|
||||
|
||||
var out_buffer = std.ArrayList(u8).init(self.builder.allocator);
|
||||
generate(self.builder.allocator, spec, out_buffer.writer()) catch |err| switch (err) {
|
||||
@@ -101,10 +112,16 @@ pub const GenerateStep = struct {
|
||||
const tree = try std.zig.Ast.parse(self.builder.allocator, src, .zig);
|
||||
std.debug.assert(tree.errors.len == 0); // If this triggers, vulkan-zig produced invalid code.
|
||||
|
||||
var formatted = try tree.render(self.builder.allocator);
|
||||
const formatted = try tree.render(self.builder.allocator);
|
||||
|
||||
const dir = path.dirname(self.generated_file.path.?).?;
|
||||
try cwd.makePath(dir);
|
||||
try cwd.writeFile(self.generated_file.path.?, formatted);
|
||||
const output_dir_path = std.fs.path.dirname(output_file_path).?;
|
||||
cwd.makePath(output_dir_path) catch |err| {
|
||||
std.debug.print("unable to make path {s}: {s}\n", .{ output_dir_path, @errorName(err) });
|
||||
return err;
|
||||
};
|
||||
|
||||
try cwd.writeFile(output_file_path, formatted);
|
||||
self.generated_file.path = output_file_path;
|
||||
try man.writeManifest();
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user