From d9377c4c7077744d0fad21ed559f1d8c4d1aeae9 Mon Sep 17 00:00:00 2001 From: Robin Voetter Date: Fri, 23 Dec 2022 00:10:44 +0100 Subject: [PATCH] use addShaderBase64 in build.zig for now --- build.zig | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/build.zig b/build.zig index 5d8a364..c8c3e47 100644 --- a/build.zig +++ b/build.zig @@ -136,8 +136,8 @@ pub fn build(b: *Builder) void { triangle_exe.addPackage(gen.package); const res = ResourceGenStep.init(b, "resources.zig"); - res.addShader("triangle_vert", "examples/shaders/triangle.vert"); - res.addShader("triangle_frag", "examples/shaders/triangle.frag"); + res.addShaderBase64("triangle_vert", "examples/shaders/triangle.vert"); + res.addShaderBase64("triangle_frag", "examples/shaders/triangle.frag"); triangle_exe.addPackage(res.package); const triangle_run_cmd = triangle_exe.run();