use std.mem.sliceTo instead of indexOfScalar

This commit is contained in:
CodesOtakuYT
2023-06-07 17:08:27 +01:00
parent bbf9c886de
commit de4ec3efa3

View File

@@ -143,8 +143,7 @@ pub const GraphicsContext = struct {
}
pub fn deviceName(self: *const GraphicsContext) []const u8 {
const len = std.mem.indexOfScalar(u8, &self.props.device_name, 0).?;
return self.props.device_name[0..len];
return std.mem.sliceTo(&self.props.device_name, 0);
}
pub fn findMemoryTypeIndex(self: GraphicsContext, memory_type_bits: u32, flags: vk.MemoryPropertyFlags) !u32 {
@@ -333,9 +332,7 @@ fn checkExtensionSupport(
for (required_device_extensions) |ext| {
for (propsv) |props| {
const len = std.mem.indexOfScalar(u8, &props.extension_name, 0).?;
const prop_ext_name = props.extension_name[0..len];
if (std.mem.eql(u8, std.mem.span(ext), prop_ext_name)) {
if (std.mem.eql(u8, std.mem.span(ext), std.mem.sliceTo(&props.extension_name, 0))) {
break;
}
} else {