Merge pull request #35 from InKryption/duck-typing-made-easier

Duck typing verification made easier
This commit is contained in:
Robin Voetter
2022-01-10 18:43:07 +01:00
committed by GitHub
2 changed files with 108 additions and 88 deletions

View File

@@ -5,77 +5,77 @@ const Allocator = std.mem.Allocator;
const required_device_extensions = [_][]const u8{vk.extension_info.khr_swapchain.name};
const BaseDispatch = vk.BaseWrapper(&.{
.createInstance,
const BaseDispatch = vk.BaseWrapper(.{
.createInstance = true,
});
const InstanceDispatch = vk.InstanceWrapper(&.{
.destroyInstance,
.createDevice,
.destroySurfaceKHR,
.enumeratePhysicalDevices,
.getPhysicalDeviceProperties,
.enumerateDeviceExtensionProperties,
.getPhysicalDeviceSurfaceFormatsKHR,
.getPhysicalDeviceSurfacePresentModesKHR,
.getPhysicalDeviceSurfaceCapabilitiesKHR,
.getPhysicalDeviceQueueFamilyProperties,
.getPhysicalDeviceSurfaceSupportKHR,
.getPhysicalDeviceMemoryProperties,
.getDeviceProcAddr,
const InstanceDispatch = vk.InstanceWrapper(.{
.destroyInstance = true,
.createDevice = true,
.destroySurfaceKHR = true,
.enumeratePhysicalDevices = true,
.getPhysicalDeviceProperties = true,
.enumerateDeviceExtensionProperties = true,
.getPhysicalDeviceSurfaceFormatsKHR = true,
.getPhysicalDeviceSurfacePresentModesKHR = true,
.getPhysicalDeviceSurfaceCapabilitiesKHR = true,
.getPhysicalDeviceQueueFamilyProperties = true,
.getPhysicalDeviceSurfaceSupportKHR = true,
.getPhysicalDeviceMemoryProperties = true,
.getDeviceProcAddr = true,
});
const DeviceDispatch = vk.DeviceWrapper(&.{
.destroyDevice,
.getDeviceQueue,
.createSemaphore,
.createFence,
.createImageView,
.destroyImageView,
.destroySemaphore,
.destroyFence,
.getSwapchainImagesKHR,
.createSwapchainKHR,
.destroySwapchainKHR,
.acquireNextImageKHR,
.deviceWaitIdle,
.waitForFences,
.resetFences,
.queueSubmit,
.queuePresentKHR,
.createCommandPool,
.destroyCommandPool,
.allocateCommandBuffers,
.freeCommandBuffers,
.queueWaitIdle,
.createShaderModule,
.destroyShaderModule,
.createPipelineLayout,
.destroyPipelineLayout,
.createRenderPass,
.destroyRenderPass,
.createGraphicsPipelines,
.destroyPipeline,
.createFramebuffer,
.destroyFramebuffer,
.beginCommandBuffer,
.endCommandBuffer,
.allocateMemory,
.freeMemory,
.createBuffer,
.destroyBuffer,
.getBufferMemoryRequirements,
.mapMemory,
.unmapMemory,
.bindBufferMemory,
.cmdBeginRenderPass,
.cmdEndRenderPass,
.cmdBindPipeline,
.cmdDraw,
.cmdSetViewport,
.cmdSetScissor,
.cmdBindVertexBuffers,
.cmdCopyBuffer,
const DeviceDispatch = vk.DeviceWrapper(.{
.destroyDevice = true,
.getDeviceQueue = true,
.createSemaphore = true,
.createFence = true,
.createImageView = true,
.destroyImageView = true,
.destroySemaphore = true,
.destroyFence = true,
.getSwapchainImagesKHR = true,
.createSwapchainKHR = true,
.destroySwapchainKHR = true,
.acquireNextImageKHR = true,
.deviceWaitIdle = true,
.waitForFences = true,
.resetFences = true,
.queueSubmit = true,
.queuePresentKHR = true,
.createCommandPool = true,
.destroyCommandPool = true,
.allocateCommandBuffers = true,
.freeCommandBuffers = true,
.queueWaitIdle = true,
.createShaderModule = true,
.destroyShaderModule = true,
.createPipelineLayout = true,
.destroyPipelineLayout = true,
.createRenderPass = true,
.destroyRenderPass = true,
.createGraphicsPipelines = true,
.destroyPipeline = true,
.createFramebuffer = true,
.destroyFramebuffer = true,
.beginCommandBuffer = true,
.endCommandBuffer = true,
.allocateMemory = true,
.freeMemory = true,
.createBuffer = true,
.destroyBuffer = true,
.getBufferMemoryRequirements = true,
.mapMemory = true,
.unmapMemory = true,
.bindBufferMemory = true,
.cmdBeginRenderPass = true,
.cmdEndRenderPass = true,
.cmdBindPipeline = true,
.cmdDraw = true,
.cmdSetViewport = true,
.cmdSetScissor = true,
.cmdBindVertexBuffers = true,
.cmdCopyBuffer = true,
});
pub const GraphicsContext = struct {