Files
vulkan-zig/build.zig
Robin Voetter 1fdb930ae3 build example using tool instead of custom step
We are about to get rid of the custom build steps, so build
the example in a similar way that the downstream user would.
2024-04-28 14:20:12 +02:00

109 lines
4.8 KiB
Zig

const std = @import("std");
const vkgen = @import("src/index.zig");
pub const ShaderCompileStep = vkgen.ShaderCompileStep;
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const vk_xml_path: ?[]const u8 = b.option([]const u8, "registry", "Override the path to the Vulkan registry");
// Using the package manager, this artifact can be obtained by the user
// through `b.dependency(<name in build.zig.zon>, .{}).artifact("vulkan-zig-generator")`.
// with that, the user need only `.addArg("path/to/vk.xml")`, and then obtain
// a file source to the generated code with `.addOutputArg("vk.zig")`
const generator_exe = b.addExecutable(.{
.name = "vulkan-zig-generator",
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
b.installArtifact(generator_exe);
// Or they can skip all that, and just make sure to pass `.registry = "path/to/vk.xml"` to `b.dependency`,
// and then obtain the module directly via `.module("vulkan-zig")`.
if (vk_xml_path) |path| {
const generate_cmd = b.addRunArtifact(generator_exe);
if (!std.fs.path.isAbsolute(path)) @panic("Make sure to assign an absolute path to the `registry` option (see: std.Build.pathFromRoot).\n");
generate_cmd.addArg(path);
_ = b.addModule("vulkan-zig", .{
.root_source_file = generate_cmd.addOutputFileArg("vk.zig"),
});
}
// This section shows a crude example of how to build a program using vulkan-zig by
// calling the generator executable directly.
// First, obtain the path to vk.xml. In this example, we will just get it from the command line.
const example_registry = b.option([]const u8, "example-registry", "Override the path to the Vulkan registry used for the examples") orelse "examples/vk.xml";
// Obtain a reference to the generator. In a downstream build.zig, you would use
// `const generator_exe = b.dependency(<name in build.zig.zon>).artifact("vulkan-zig-generator");`.
// Here we are just going to use our own `generator_exe`.
// Now create a run artifact, and pass the registry to the generator. The generator is normally
// invoked as `vulkan-zig-generator <input vk.xml> <output vk.zig>`
const example_registry_generator_cmd = b.addRunArtifact(generator_exe);
example_registry_generator_cmd.addArg(example_registry);
// Obtain a reference to the generated file.
const example_vk_zig = example_registry_generator_cmd.addOutputFileArg("vk.zig");
// And turn it into a module.
const example_vk_zig_module = b.addModule("example-vulkan-zig", .{ .root_source_file = example_vk_zig });
// Now build a Vulkan program. This is just a simple triangle from the vulkan tutorial.
const triangle_exe = b.addExecutable(.{
.name = "triangle",
.root_source_file = .{ .path = "examples/triangle.zig" },
.target = target,
.link_libc = true,
.optimize = optimize,
});
b.installArtifact(triangle_exe);
triangle_exe.linkSystemLibrary("glfw");
// Add our module to the list of imports to make vulkan-zig available.
triangle_exe.root_module.addImport("vulkan", example_vk_zig_module);
const shaders = ShaderCompileStep.create(
b,
&[_][]const u8{ "glslc", "--target-env=vulkan1.2" },
"-o",
);
shaders.add("triangle_vert", "examples/shaders/triangle.vert", .{});
shaders.add("triangle_frag", "examples/shaders/triangle.frag", .{});
triangle_exe.root_module.addImport("shaders", shaders.getModule());
const triangle_run_cmd = b.addRunArtifact(triangle_exe);
triangle_run_cmd.step.dependOn(b.getInstallStep());
const triangle_run_step = b.step("run-triangle", "Run the triangle example");
triangle_run_step.dependOn(&triangle_run_cmd.step);
// Remainder is for local testing.
const example_vk_zig_install_step = b.addInstallFile(example_vk_zig, "src/vk.zig");
b.getInstallStep().dependOn(&example_vk_zig_install_step.step);
const test_target = b.addTest(.{
.root_source_file = .{ .path = "src/index.zig" },
});
const run_test = b.addRunArtifact(test_target);
const test_step = b.step("test", "Run all the tests");
test_step.dependOn(&run_test.step);
// This test needs to be an object so that vulkan-zig can import types from the root.
// It does not need to run anyway.
const ref_all_decls_test = b.addObject(.{
.name = "ref-all-decls-test",
.root_source_file = .{ .path = "test/ref_all_decls.zig" },
.target = target,
.optimize = optimize,
});
ref_all_decls_test.root_module.addImport("vulkan", example_vk_zig_module);
test_step.dependOn(&ref_all_decls_test.step);
}