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vulkan-zig/examples/c.zig

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Zig

pub usingnamespace @cImport({
@cDefine("GLFW_INCLUDE_NONE", {});
@cInclude("GLFW/glfw3.h");
});
const vk = @import("vulkan");
// usually the GLFW vulkan functions are exported if Vulkan is included,
// but since thats not the case here, they are manually imported.
pub extern fn glfwGetInstanceProcAddress(instance: vk.Instance, procname: [*:0]const u8) vk.PfnVoidFunction;
pub extern fn glfwGetPhysicalDevicePresentationSupport(instance: vk.Instance, pdev: vk.PhysicalDevice, queuefamily: u32) c_int;
pub extern fn glfwCreateWindowSurface(instance: vk.Instance, window: *GLFWwindow, allocation_callbacks: ?*const vk.AllocationCallbacks, surface: *vk.SurfaceKHR) vk.Result;