WIP: event bus
This commit is contained in:
89
src/au.zig
89
src/au.zig
@@ -80,9 +80,13 @@ pub fn init(alloc: std.mem.Allocator) !void {
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try init_device(alloc);
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errdefer deinit_device();
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try init_event_bus(alloc);
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errdefer deinit_event_bus();
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}
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pub fn deinit() void {
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deinit_event_bus();
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deinit_device();
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deinit_window();
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deinit_instance();
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@@ -383,9 +387,11 @@ const Window = struct {
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handle: *c.GLFWwindow,
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surface: vk.SurfaceKHR,
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events: std.ArrayList(Event),
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pub fn init(title: [*:0]const u8, extent: vk.Extent2D) !Self {
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pub fn init(alloc: std.mem.Allocator, title: [*:0]const u8, extent: vk.Extent2D) !Self {
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var self: Self = undefined;
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self.events = std.ArrayList(Event).init(alloc);
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c.glfwWindowHintString(c.GLFW_X11_CLASS_NAME, "floating_window");
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c.glfwWindowHintString(c.GLFW_X11_INSTANCE_NAME, "floating_window");
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@@ -409,6 +415,7 @@ const Window = struct {
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}
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pub fn deinit(self: Self) void {
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self.events.deinit();
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I.destroySurfaceKHR(self.surface, null);
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c.glfwDestroyWindow(self.handle);
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}
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@@ -417,16 +424,88 @@ const Window = struct {
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return c.glfwWindowShouldClose(self.handle) == c.GLFW_TRUE;
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}
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pub fn wait_events(_: Self) void {
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pub fn wait_events(self: Self, events: std.ArrayList(Event)) void {
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c.glfwWaitEvents();
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// todo events as values? push into a buffer and return here?
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events.clearRetainingCapacity();
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events.appendSlice(self.events.items);
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self.events.clearRetainingCapacity();
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}
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pub fn poll_events(_: Self) void {
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pub fn poll_events(self: Self, events: *std.ArrayList(Event)) void {
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c.glfwPollEvents();
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events.clearRetainingCapacity();
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events.appendSlice(self.events.items);
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self.events.clearRetainingCapacity();
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}
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pub fn wait_events_timeout(seconds: f64) void {
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pub fn wait_events_timeout(seconds: f64, events: *std.ArrayList(Event)) void {
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c.glfwWaitEventsTimeout(seconds);
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}
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};
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pub fn onCharMods(window: ?*c.GLFWwindow, code: u32, mods: i32) callconv(.C) void {
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const w: *Window =
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@ptrCast(c.glfwGetWindowUserPointer(window));
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w.events.append(.{
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.charMods = .{
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.codepoint = @intCast(code),
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.mods = mods,
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},
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});
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}
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pub fn onMouseButton(window: ?*c.GLFWwindow, btn: c_int, action: c_int, mods: c_int) callconv(.C) void {
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const w: *Window =
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@ptrCast(c.glfwGetWindowUserPointer(window));
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w.events.append(.{
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.mouseButton = .{
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.btn = btn,
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.action = action == c.GLFW_PRESS,
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.mods = mods,
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},
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});
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}
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const Event = union(enum) {
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charMods: struct {
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codepoint: u21,
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mods: i32,
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},
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mouseButton: struct {
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btn: u32, // todo enum
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action: bool, // todo enum
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mods: u32,
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},
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};
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// pub const GLFWwindowposfun = ?*const fn (?*GLFWwindow, c_int, c_int) callconv(.C) void;
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// pub const GLFWwindowsizefun = ?*const fn (?*GLFWwindow, c_int, c_int) callconv(.C) void;
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// pub const GLFWwindowclosefun = ?*const fn (?*GLFWwindow) callconv(.C) void;
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// pub const GLFWwindowrefreshfun = ?*const fn (?*GLFWwindow) callconv(.C) void;
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// pub const GLFWwindowfocusfun = ?*const fn (?*GLFWwindow, c_int) callconv(.C) void;
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// pub const GLFWwindowiconifyfun = ?*const fn (?*GLFWwindow, c_int) callconv(.C) void;
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// pub const GLFWwindowmaximizefun = ?*const fn (?*GLFWwindow, c_int) callconv(.C) void;
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// pub const GLFWframebuffersizefun = ?*const fn (?*GLFWwindow, c_int, c_int) callconv(.C) void;
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// pub const GLFWwindowcontentscalefun = ?*const fn (?*GLFWwindow, f32, f32) callconv(.C) void;
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// pub const GLFWmousebuttonfun = ?*const fn (?*GLFWwindow, c_int, c_int, c_int) callconv(.C) void;
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// pub const GLFWcursorposfun = ?*const fn (?*GLFWwindow, f64, f64) callconv(.C) void;
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// pub const GLFWcursorenterfun = ?*const fn (?*GLFWwindow, c_int) callconv(.C) void;
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// pub const GLFWscrollfun = ?*const fn (?*GLFWwindow, f64, f64) callconv(.C) void;
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// pub const GLFWkeyfun = ?*const fn (?*GLFWwindow, c_int, c_int, c_int, c_int) callconv(.C) void;
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// pub const GLFWcharfun = ?*const fn (?*GLFWwindow, c_uint) callconv(.C) void;
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// pub const GLFWcharmodsfun = ?*const fn (?*GLFWwindow, c_uint, c_int) callconv(.C) void;
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// pub const GLFWdropfun = ?*const fn (?*GLFWwindow, c_int, [*c][*c]const u8) callconv(.C) void;
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// pub const GLFWmonitorfun = ?*const fn (?*GLFWmonitor, c_int) callconv(.C) void;
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// pub const GLFWjoystickfun = ?*const fn (c_int, c_int) callconv(.C) void;
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fn init_event_bus() !void {
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c.glfwSetWindowUserPointer(W.handle, W);
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_ = c.glfwSetCharModsCallback(W.handle, onCharMods);
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_ = c.glfwSetMouseButtonCallback(W.handle, onMouseButton);
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}
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fn deinit_event_bus() void {
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_ = c.glfwSetCharModsCallback(W.handle, null);
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_ = c.glfwSetMouseButtonCallback(W.handle, null);
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c.glfwSetWindowUserPointer(W.handle, null);
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}
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