remove vestigial gfx components

This commit is contained in:
2024-06-27 21:47:21 -04:00
parent aaa22c058d
commit 350cbb34f0
5 changed files with 0 additions and 401 deletions

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@@ -1,30 +0,0 @@
const std = @import("std");
const builtin = @import("builtin");
const vk = @import("vk");
const c = @import("../c.zig");
const gfx = @import("../gfx.zig");
const Self = @This();
vkb: Wrapper,
pub fn init() !Self {
if (c.glfwInit() != c.GLFW_TRUE)
return error.GLFWInitFailed;
errdefer c.glfwTerminate();
if (c.glfwVulkanSupported() != c.GLFW_TRUE) {
return error.GLFWNoVulkan;
}
return .{
.vkb = try Wrapper.load(c.glfwGetInstanceProcAddress),
};
}
pub fn deinit(_: Self) void {
c.glfwTerminate();
}
pub const Wrapper = vk.BaseWrapper(gfx.apis);

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@@ -1,5 +0,0 @@
const std = @import("std");
const builtin = @import("builtin");
const vk = @import("vk");
const c = @import("../c.zig");
const gfx = @import("../c.zig");

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@@ -1,182 +0,0 @@
//! The point here is to select _a_ physical device and create a logical device around it.
const std = @import("std");
const builtin = @import("builtin");
const vk = @import("vk");
const c = @import("../c.zig");
const gfx = @import("../gfx.zig");
const Instance = @import("Instance.zig");
const Window = @import("Window.zig");
const Self = @This();
const required_extensions: []const [*:0]const u8 = &.{
vk.extensions.khr_swapchain.name,
vk.extensions.khr_dynamic_rendering.name,
};
const preferred_surface_format: vk.SurfaceFormatKHR = .{
.color_space = .srgb_nonlinear_khr,
.format = .r8g8b8a8_sint,
};
const preferred_present_mode: vk.PresentModeKHR = .mailbox_khr;
dev: vk.Device,
pdev: vk.PhysicalDevice,
vkd: Wrapper,
inst: *const Instance,
win: *const Window,
format: vk.SurfaceFormatKHR,
mode: vk.PresentModeKHR,
family: u32,
queue: vk.Queue,
pool: vk.CommandPool,
pub fn init(
ally: std.mem.Allocator,
inst: *const Instance,
win: *const Window,
) !Self {
var pdev_count: u32 = undefined;
_ = try inst.vki.enumeratePhysicalDevices(inst.ref, &pdev_count, null);
const pdevs = try ally.alloc(vk.PhysicalDevice, pdev_count);
defer ally.free(pdevs);
_ = try inst.vki.enumeratePhysicalDevices(inst.ref, &pdev_count, pdevs.ptr);
for (pdevs) |pdev| {
return wrap(ally, inst, win, pdev) catch continue;
}
return error.NoSuitableDevice;
}
pub fn wrap(
ally: std.mem.Allocator,
inst: *const Instance,
win: *const Window,
pdev: vk.PhysicalDevice,
) !Self {
// TODO: Need to rank devices and select the best one
// the new laptop doesn't have a discrete gpu.
// const props = inst.vki.getPhysicalDeviceProperties(pdev);
// if (props.device_type != .discrete_gpu) return error.NotDiscrete;
var format_count: u32 = undefined;
_ = try inst.vki.getPhysicalDeviceSurfaceFormatsKHR(pdev, win.surface, &format_count, null);
if (format_count == 0) return error.NoSurfaceFormat;
const formats = try ally.alloc(vk.SurfaceFormatKHR, format_count);
defer ally.free(formats);
_ = try inst.vki.getPhysicalDeviceSurfaceFormatsKHR(pdev, win.surface, &format_count, formats.ptr);
const format = for (formats) |f| {
if (std.meta.eql(f, preferred_surface_format))
break f;
} else formats[0];
var mode_count: u32 = undefined;
_ = try inst.vki.getPhysicalDeviceSurfacePresentModesKHR(pdev, win.surface, &mode_count, null);
if (mode_count == 0) return error.NoSurfaceMode;
const modes = try ally.alloc(vk.PresentModeKHR, mode_count);
defer ally.free(modes);
_ = try inst.vki.getPhysicalDeviceSurfacePresentModesKHR(pdev, win.surface, &mode_count, modes.ptr);
const mode = for (modes) |m| {
if (std.meta.eql(m, preferred_present_mode))
break m;
} else modes[0];
var ext_count: u32 = undefined;
_ = try inst.vki.enumerateDeviceExtensionProperties(pdev, null, &ext_count, null);
const exts = try ally.alloc(vk.ExtensionProperties, ext_count);
defer ally.free(exts);
_ = try inst.vki.enumerateDeviceExtensionProperties(pdev, null, &ext_count, exts.ptr);
for (required_extensions) |name| {
for (exts) |ext| {
if (std.mem.eql(
u8,
std.mem.span(name),
std.mem.sliceTo(&ext.extension_name, 0),
)) {
break;
}
} else {
return error.MissingRequiredExtension;
}
}
var family_count: u32 = undefined;
inst.vki.getPhysicalDeviceQueueFamilyProperties(pdev, &family_count, null);
const families = try ally.alloc(vk.QueueFamilyProperties, family_count);
defer ally.free(families);
inst.vki.getPhysicalDeviceQueueFamilyProperties(pdev, &family_count, families.ptr);
// just find one family that does graphics and present, so we can use exclusive sharing
// on the swapchain. apparently most hardware supports this. logic for queue allocation
// and swapchain creation is so much simpler this way. swapchain creation needs to know
// the list of queue family indices which will have access to the images, and there's a
// performance penalty to allow concurrent access to multiple queue families.
//
// multiple _queues_ may have exclusive access, but only if they're in the smae family.
const family: u32 = for (families, 0..) |family, idx| {
const graphics = family.queue_flags.graphics_bit;
const present = try inst.vki.getPhysicalDeviceSurfaceSupportKHR(pdev, @intCast(idx), win.surface) == vk.TRUE;
if (graphics and present) break @intCast(idx);
} else {
return error.NoSuitableQueueFamily;
};
const qci: []const vk.DeviceQueueCreateInfo = &.{
vk.DeviceQueueCreateInfo{
.queue_family_index = family,
.queue_count = 1,
.p_queue_priorities = &[_]f32{1.0},
},
};
const dev = try inst.vki.createDevice(pdev, &.{
.queue_create_info_count = @intCast(qci.len),
.p_queue_create_infos = qci.ptr,
.enabled_extension_count = @intCast(required_extensions.len),
.pp_enabled_extension_names = required_extensions.ptr,
.p_next = &vk.PhysicalDeviceDynamicRenderingFeaturesKHR{
.dynamic_rendering = vk.TRUE,
},
}, null);
const vkd = try Wrapper.load(dev, inst.vki.dispatch.vkGetDeviceProcAddr);
errdefer vkd.destroyDevice(dev, null);
const pool = try vkd.createCommandPool(dev, &.{
.queue_family_index = family,
}, null);
errdefer vkd.destroyCommandPool(dev, pool, null);
const queue = vkd.getDeviceQueue(dev, family, 0);
return .{
.dev = dev,
.pdev = pdev,
.vkd = vkd,
.inst = inst,
.win = win,
.format = format,
.mode = mode,
.pool = pool,
.family = family,
.queue = queue,
};
}
pub fn deinit(self: Self) void {
self.vkd.destroyCommandPool(self.dev, self.pool, null);
self.vkd.destroyDevice(self.dev, null);
}
pub const Wrapper = vk.DeviceWrapper(gfx.apis);

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@@ -1,143 +0,0 @@
const std = @import("std");
const builtin = @import("builtin");
const vk = @import("vk");
const c = @import("../c.zig");
const gfx = @import("../gfx.zig");
const Self = @This();
const app_info: vk.ApplicationInfo = .{
.p_application_name = "zig-glfw-vulkan",
.application_version = vk.makeApiVersion(0, 0, 0, 0),
.p_engine_name = "zig-glfw-vulkan",
.engine_version = vk.makeApiVersion(0, 0, 0, 0),
.api_version = vk.API_VERSION_1_3,
};
ref: vk.Instance,
vki: Wrapper,
base: *const gfx.Base,
messenger: if (gfx.use_debug_messenger) vk.DebugUtilsMessengerEXT else void,
pub fn init(
base: *const gfx.Base,
) !Self {
var exts: std.BoundedArray([*:0]const u8, 32) = .{};
var layers: std.BoundedArray([*:0]const u8, 32) = .{};
if (gfx.use_debug_messenger) {
try exts.appendSlice(&.{
vk.extensions.ext_debug_utils.name,
});
try layers.appendSlice(&.{
"VK_LAYER_KHRONOS_validation",
});
}
var glfw_exts_count: u32 = 0;
const glfw_exts: [*]const [*:0]const u8 =
@ptrCast(c.glfwGetRequiredInstanceExtensions(&glfw_exts_count));
try exts.appendSlice(glfw_exts[0..glfw_exts_count]);
const mci: vk.DebugUtilsMessengerCreateInfoEXT = .{
.message_severity = .{
.error_bit_ext = true,
.info_bit_ext = true,
.verbose_bit_ext = true,
.warning_bit_ext = true,
},
.message_type = .{
.device_address_binding_bit_ext = true,
.general_bit_ext = false,
.performance_bit_ext = true,
.validation_bit_ext = true,
},
.pfn_user_callback = &debug_callback,
.p_user_data = null,
};
const ref = try base.vkb.createInstance(&.{
.p_application_info = &app_info,
.enabled_extension_count = @intCast(exts.len),
.pp_enabled_extension_names = &exts.buffer,
.enabled_layer_count = @intCast(layers.len),
.pp_enabled_layer_names = &layers.buffer,
.p_next = if (gfx.use_debug_messenger) &mci else null,
}, null);
const vki = try Wrapper.load(ref, base.vkb.dispatch.vkGetInstanceProcAddr);
errdefer vki.destroyInstance(ref, null);
const messenger = if (gfx.use_debug_messenger)
try vki.createDebugUtilsMessengerEXT(ref, &mci, null)
else
void{};
errdefer if (gfx.use_debug_messenger)
vki.destroyDebugUtilsMessengerEXT(ref, messenger, null);
return .{
.ref = ref,
.vki = vki,
.base = base,
.messenger = messenger,
};
}
pub fn deinit(self: Self) void {
if (gfx.use_debug_messenger)
self.vki.destroyDebugUtilsMessengerEXT(self.ref, self.messenger, null);
self.vki.destroyInstance(self.ref, null);
}
pub const Wrapper = vk.InstanceWrapper(gfx.apis);
pub fn debug_callback(
msg_severity: vk.DebugUtilsMessageSeverityFlagsEXT,
msg_type: vk.DebugUtilsMessageTypeFlagsEXT,
p_data: ?*const vk.DebugUtilsMessengerCallbackDataEXT,
_: ?*anyopaque,
) callconv(vk.vulkan_call_conv) vk.Bool32 {
// ripped from std.log.defaultLog
const data = p_data orelse return vk.FALSE;
const message = data.p_message orelse return vk.FALSE;
const severity_prefix = if (msg_severity.verbose_bit_ext)
"verbose:"
else if (msg_severity.info_bit_ext)
"info:"
else if (msg_severity.warning_bit_ext)
"warning:"
else if (msg_severity.error_bit_ext)
"error:"
else
"?:";
const type_prefix = if (msg_type.general_bit_ext)
""
else if (msg_type.validation_bit_ext)
"validation:"
else if (msg_type.performance_bit_ext)
"performance:"
else if (msg_type.device_address_binding_bit_ext)
"device_address_binding:"
else
"?:";
const stderr = std.io.getStdErr().writer();
var bw = std.io.bufferedWriter(stderr);
const writer = bw.writer();
std.debug.lockStdErr();
defer std.debug.unlockStdErr();
nosuspend {
writer.print("vk-{s}{s} {s}\n", .{ severity_prefix, type_prefix, message }) catch return vk.FALSE;
bw.flush() catch return vk.FALSE;
}
return vk.FALSE;
}

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@@ -1,41 +0,0 @@
const std = @import("std");
const builtin = @import("builtin");
const vk = @import("vk");
const c = @import("../c.zig");
const Base = @import("Base.zig");
const Instance = @import("Instance.zig");
const Self = @This();
ref: *c.GLFWwindow,
surface: vk.SurfaceKHR,
inst: *const Instance,
pub fn init(inst: *const Instance, title: [*:0]const u8, extent: vk.Extent2D) !Self {
c.glfwWindowHintString(c.GLFW_X11_CLASS_NAME, "floating_window");
c.glfwWindowHintString(c.GLFW_X11_INSTANCE_NAME, "floating_window");
c.glfwWindowHint(c.GLFW_CLIENT_API, c.GLFW_NO_API);
const ref = c.glfwCreateWindow(@intCast(extent.width), @intCast(extent.height), title, null, null) orelse
return error.GLFWWindowCreateFailed;
errdefer c.glfwDestroyWindow(ref);
var surface: vk.SurfaceKHR = undefined;
if (c.glfwCreateWindowSurface(inst.ref, ref, null, &surface) != .success)
return error.GLFWWindowSurfaceFailed;
errdefer inst.vki.destroySurfaceKHR(inst.ref, surface, null);
return .{
.ref = ref,
.surface = surface,
.inst = inst,
};
}
pub fn deinit(self: Self) void {
self.inst.vki.destroySurfaceKHR(self.inst.ref, self.surface, null);
c.glfwDestroyWindow(self.ref);
}