start port render system
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@@ -20,7 +20,7 @@ pub const Options = struct {
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};
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var bus: Bus = undefined;
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var handle: *c.GLFWwindow = undefined;
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pub var handle: *c.GLFWwindow = undefined;
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var unfocused_rate: f32 = 1.0 / 20.0;
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pub fn init(alloc: std.mem.Allocator, options: Options) !void {
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