const std = @import("std"); const vkgen = @import("vulkan-zig"); const glfw_util = @import("glfw"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); const glfw_dep = b.dependency("glfw", .{}); glfw_util.install(glfw_dep, b); const vk = b.dependency("vulkan-zig", .{ .registry = @as([]const u8, b.pathFromRoot("reg/vk.xml")), }); const cimgui = b.dependency("cimgui", .{}); const exe = b.addExecutable(.{ .name = "zig-glfw-vulkan", .root_source_file = b.path("src/main.zig"), .target = target, .optimize = optimize, }); exe.root_module.addImport("vk", vk.module("vulkan-zig")); exe.root_module.addImport("cimgui", cimgui.module("cimgui")); glfw_util.link(glfw_dep, exe); b.installArtifact(exe); const shaders = vkgen.ShaderCompileStep.create( b, &[_][]const u8{ "glslc", "--target-env=vulkan1.3" }, "-o", ); shaders.add("triangle_vert", "src/shaders/triangle.vert", .{}); shaders.add("triangle_frag", "src/shaders/triangle.frag", .{}); exe.root_module.addImport("shaders", shaders.getModule()); const run_cmd = b.addRunArtifact(exe); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); }