173 lines
6.3 KiB
Zig
173 lines
6.3 KiB
Zig
const std = @import("std");
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const au = @import("au.zig");
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const vk = @import("vk");
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const shaders = @import("shaders");
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const Self = @This();
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set_layout: vk.DescriptorSetLayout,
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layout: vk.PipelineLayout,
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pipeline: vk.Pipeline,
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pub const Index = u16;
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pub const Uniform = extern struct {
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mat: [16]f32,
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const Bindings = [_]vk.DescriptorSetLayoutBinding{.{
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.binding = 0,
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.descriptor_type = .uniform_buffer,
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.descriptor_count = 1,
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.stage_flags = .{ .vertex_bit = true },
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}};
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};
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pub const Vertex = extern struct {
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pos: [4]f32,
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color: [3]f32,
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const Bindings = [_]vk.VertexInputBindingDescription{
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.{
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.binding = 0,
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.stride = @sizeOf(Vertex),
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.input_rate = .vertex,
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},
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};
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const Attributes = [_]vk.VertexInputAttributeDescription{
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.{
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.binding = 0,
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.location = 0,
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.format = .r32g32b32a32_sfloat,
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.offset = @offsetOf(Vertex, "pos"),
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},
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.{
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.binding = 0,
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.location = 1,
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.format = .r32g32b32_sfloat,
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.offset = @offsetOf(Vertex, "color"),
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},
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};
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};
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pub fn init(cache: vk.PipelineCache) !Self {
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const vert = try au.D.createShaderModule(&.{
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.code_size = shaders.triangle_vert.len,
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.p_code = @ptrCast(&shaders.triangle_vert),
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}, null);
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defer au.D.destroyShaderModule(vert, null);
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const frag = try au.D.createShaderModule(&.{
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.code_size = shaders.triangle_frag.len,
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.p_code = @ptrCast(&shaders.triangle_frag),
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}, null);
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defer au.D.destroyShaderModule(frag, null);
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const set_layout = try au.D.createDescriptorSetLayout(&vk.DescriptorSetLayoutCreateInfo{
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.flags = .{},
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.binding_count = @intCast(Uniform.Bindings.len),
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.p_bindings = &Uniform.Bindings,
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}, null);
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errdefer au.D.destroyDescriptorSetLayout(set_layout, null);
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const layout = try au.D.createPipelineLayout(&vk.PipelineLayoutCreateInfo{
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.push_constant_range_count = 0,
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.set_layout_count = 1,
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.p_set_layouts = &.{set_layout},
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}, null);
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errdefer au.D.destroyPipelineLayout(layout, null);
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var pipeline: vk.Pipeline = .null_handle;
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_ = try au.D.createGraphicsPipelines(cache, 1, &[1]vk.GraphicsPipelineCreateInfo{
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vk.GraphicsPipelineCreateInfo{
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.stage_count = 2,
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.p_stages = &.{
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vk.PipelineShaderStageCreateInfo{ .stage = .{ .vertex_bit = true }, .module = vert, .p_name = "main" },
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vk.PipelineShaderStageCreateInfo{ .stage = .{ .fragment_bit = true }, .module = frag, .p_name = "main" },
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},
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.layout = layout,
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.render_pass = .null_handle,
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.subpass = 0,
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.base_pipeline_handle = .null_handle,
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.base_pipeline_index = -1,
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.p_vertex_input_state = &vk.PipelineVertexInputStateCreateInfo{
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.vertex_binding_description_count = @intCast(Vertex.Bindings.len),
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.p_vertex_binding_descriptions = &Vertex.Bindings,
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.vertex_attribute_description_count = @intCast(Vertex.Attributes.len),
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.p_vertex_attribute_descriptions = &Vertex.Attributes,
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},
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.p_input_assembly_state = &vk.PipelineInputAssemblyStateCreateInfo{
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.topology = .triangle_list,
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.primitive_restart_enable = vk.FALSE,
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},
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.p_tessellation_state = null,
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.p_viewport_state = &vk.PipelineViewportStateCreateInfo{
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.viewport_count = 1,
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.scissor_count = 1,
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},
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.p_rasterization_state = &vk.PipelineRasterizationStateCreateInfo{
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.depth_clamp_enable = vk.FALSE,
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.rasterizer_discard_enable = vk.FALSE,
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.polygon_mode = .fill,
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.cull_mode = .{ .back_bit = true },
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.front_face = .counter_clockwise,
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.depth_bias_enable = vk.FALSE,
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.depth_bias_constant_factor = 0.0,
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.depth_bias_clamp = 0.0,
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.depth_bias_slope_factor = 0.0,
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.line_width = 1.0,
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},
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.p_multisample_state = &vk.PipelineMultisampleStateCreateInfo{
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.rasterization_samples = .{ .@"1_bit" = true },
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.sample_shading_enable = vk.FALSE,
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.min_sample_shading = 1,
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.alpha_to_coverage_enable = vk.FALSE,
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.alpha_to_one_enable = vk.FALSE,
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},
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.p_depth_stencil_state = null,
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.p_color_blend_state = &vk.PipelineColorBlendStateCreateInfo{
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.logic_op_enable = vk.FALSE,
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.logic_op = .copy,
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.blend_constants = [_]f32{ 0, 0, 0, 0 },
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.attachment_count = 1,
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.p_attachments = &.{
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vk.PipelineColorBlendAttachmentState{
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.blend_enable = vk.FALSE,
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.color_blend_op = .add,
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.src_color_blend_factor = .one,
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.dst_color_blend_factor = .zero,
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.alpha_blend_op = .add,
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.src_alpha_blend_factor = .one,
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.dst_alpha_blend_factor = .zero,
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.color_write_mask = .{ .r_bit = true, .g_bit = true, .b_bit = true, .a_bit = true },
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},
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},
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},
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.p_dynamic_state = &vk.PipelineDynamicStateCreateInfo{
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.flags = .{},
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.dynamic_state_count = 2,
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.p_dynamic_states = &.{
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.viewport,
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.scissor,
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},
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},
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.p_next = &vk.PipelineRenderingCreateInfo{
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.color_attachment_count = 1,
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.p_color_attachment_formats = &.{au.device_config.format.format},
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.depth_attachment_format = .undefined,
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.stencil_attachment_format = .undefined,
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.view_mask = 0,
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},
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},
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}, null, @ptrCast(&pipeline));
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errdefer au.D.destroyPipeline(pipeline, null);
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return .{ .pipeline = pipeline, .layout = layout, .set_layout = set_layout };
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}
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pub fn deinit(self: Self) void {
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au.D.destroyPipeline(self.pipeline, null);
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au.D.destroyPipelineLayout(self.layout, null);
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au.D.destroyDescriptorSetLayout(self.set_layout, null);
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}
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