Files
zig-experiments/src/nu/Window.zig
2024-11-26 18:07:04 -05:00

103 lines
2.6 KiB
Zig

//! GLFW Adaptor
// todo restructure to handle multiple windows
const std = @import("std");
const nu = @import("../nu.zig");
pub const c = @cImport({
@cDefine("GLFW_INCLUDE_NONE", {});
@cInclude("GLFW/glfw3.h");
});
pub const Bus = @import("Bus.zig");
pub const Config = struct {
title: [*:0]const u8 = "Hello World",
width: u32 = 1280,
height: u32 = 720,
x11_class_name: [*:0]const u8 = "floating_window",
x11_instance_name: [*:0]const u8 = "floating_window",
unfocused_wait: f32 = 1.0 / 20.0,
};
const config: Config = nu.config.window;
pub fn driver() nu.Driver {
return nu.Driver{
.module = .{
.name = "Window",
.dependencies = &.{}, // todo bus
.setup = setup,
.teardown = teardown,
},
.next = next,
};
}
pub var handle: *c.GLFWwindow = undefined;
pub fn setup(_: std.mem.Allocator) !void {
if (c.glfwInit() != c.GLFW_TRUE) std.debug.panic("GLFW Init Failed", .{});
if (c.glfwVulkanSupported() != c.GLFW_TRUE)
std.debug.panic("GLFW Vulkan not supported", .{});
c.glfwWindowHint(c.GLFW_CLIENT_API, c.GLFW_NO_API);
c.glfwWindowHintString(c.GLFW_X11_CLASS_NAME, config.x11_class_name);
c.glfwWindowHintString(c.GLFW_X11_INSTANCE_NAME, config.x11_instance_name);
handle = c.glfwCreateWindow(
@intCast(config.width),
@intCast(config.height),
config.title,
null,
null,
) orelse std.debug.panic("GLFW Create Window Failed", .{});
_ = c.glfwSetFramebufferSizeCallback(handle, &resize_callback);
// bus.connect(handle);
// errdefer bus.disconnect(handle);
}
pub fn teardown() void {
c.glfwDestroyWindow(handle);
c.glfwTerminate();
}
pub fn next() bool {
if (c.glfwWindowShouldClose(handle) == c.GLFW_TRUE)
return false;
if (c.glfwGetWindowAttrib(handle, c.GLFW_FOCUSED) == c.GLFW_TRUE) {
c.glfwPollEvents();
} else {
c.glfwWaitEventsTimeout(config.unfocused_wait);
}
return true;
}
var _resize_callbacks: std.BoundedArray(*const fn (u32, u32) void, 16) = .{};
fn resize_callback(_: ?*c.GLFWwindow, w: c_int, h: c_int) callconv(.C) void {
for (_resize_callbacks.slice()) |cb| {
cb(@intCast(w), @intCast(h));
}
}
pub fn add_resize_callback(cb: *const fn (u32, u32) void) void {
_resize_callbacks.appendAssumeCapacity(cb);
}
pub fn set_title(title: [:0]const u8) void {
c.glfwSetWindowTitle(handle, title);
}
pub fn size() std.meta.Tuple(&[_]type{ u32, u32 }) {
var w: c_int = undefined;
var h: c_int = undefined;
c.glfwGetFramebufferSize(handle, &w, &h);
return .{ @intCast(w), @intCast(h) };
}