Creating a skeleton for app with a BottomNavBar

This commit is contained in:
Carlos Lopez-Rosario
2020-02-05 21:50:33 -05:00
parent f1e6e433cc
commit 58421e0ffb
4 changed files with 76 additions and 101 deletions

61
lib/home_widget.dart Normal file
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@@ -0,0 +1,61 @@
import 'package:flutter/material.dart';
import 'placeholder_widget.dart';
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home>{
int _currentIndex = 0;
final List<Widget> _children = [
PlaceholderWidget(Colors.white),
PlaceholderWidget(Colors.orange),
PlaceholderWidget(Colors.blue),
PlaceholderWidget(Colors.red),
PlaceholderWidget(Colors.black38),
];
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('UNCC Athletics App'),
),
body: _children[_currentIndex],
bottomNavigationBar: BottomNavigationBar(
type: BottomNavigationBarType.fixed,
onTap: onTabTapped,
currentIndex: _currentIndex,
items: [
BottomNavigationBarItem(
icon: new Icon(Icons.home),
title: new Text("Home"),
),
BottomNavigationBarItem(
icon: new Icon(Icons.calendar_today),
title: new Text("Schedule")
),
BottomNavigationBarItem(
icon: new Icon(Icons.table_chart),
title: new Text("Scores")
),
BottomNavigationBarItem(
icon: new Icon(Icons.assessment),
title: new Text("Standings")
),
BottomNavigationBarItem(
icon: new Icon(Icons.more_horiz),
title: new Text("More")
)
],
),
);
}
void onTabTapped(int index) {
setState(() {
_currentIndex = index;
});
}
}

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@@ -1,111 +1,16 @@
import 'package:flutter/material.dart';
import 'home_widget.dart';
void main() => runApp(MyApp());
void main() => runApp(App());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
class App extends StatelessWidget{
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
title: 'UNCC Athletics',
home: Home(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}

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import 'package:flutter/material.dart';
class PlaceholderWidget extends StatelessWidget{
final Color color;
PlaceholderWidget(this.color);
@override
Widget build(BuildContext context) => Container(color: color,);
}

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@@ -13,7 +13,7 @@ import 'package:capstone_hungry_hippos/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(MyApp());
await tester.pumpWidget(App());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);