More OO-like. a bit easier to read/use things
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@@ -22,6 +22,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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@@ -51,8 +52,15 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Game.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Driver.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Util\Extensions.cs" />
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<Compile Include="Util\GLObject.cs" />
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<Compile Include="Util\Program.cs" />
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<Compile Include="Util\Shader.cs" />
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<Compile Include="Util\ShaderException.cs" />
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<Compile Include="Util\Texture.cs" />
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<Compile Include="Util\VBO.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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