diff --git a/Diamond/Buffers/Buffer.cs b/Diamond/Buffers/Buffer.cs
index 3f8b037..28142c2 100644
--- a/Diamond/Buffers/Buffer.cs
+++ b/Diamond/Buffers/Buffer.cs
@@ -3,7 +3,6 @@ using System.Runtime.InteropServices;
using Diamond.Shaders;
using Diamond.Util;
using Diamond.Wrappers;
-using NLog;
using OpenTK.Graphics.OpenGL4;
namespace Diamond.Buffers
diff --git a/Diamond/GLObject.cs b/Diamond/GLObject.cs
index e520130..79ba886 100644
--- a/Diamond/GLObject.cs
+++ b/Diamond/GLObject.cs
@@ -1,5 +1,4 @@
using System;
-using Diamond.Wrappers;
using NLog;
namespace Diamond
diff --git a/Diamond/Render/Camera.cs b/Diamond/Render/Camera.cs
index d41dae3..b33716b 100644
--- a/Diamond/Render/Camera.cs
+++ b/Diamond/Render/Camera.cs
@@ -1,9 +1,4 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using OpenTK;
+using OpenTK;
namespace Diamond.Render
{
diff --git a/Diamond/Render/RenderGroup.cs b/Diamond/Render/RenderGroup.cs
index 0c250d8..4a40e26 100644
--- a/Diamond/Render/RenderGroup.cs
+++ b/Diamond/Render/RenderGroup.cs
@@ -1,7 +1,5 @@
-using Diamond.Buffers;
-using Diamond.Shaders;
+using Diamond.Shaders;
using Diamond.Textures;
-using Diamond.Util;
using OpenTK.Graphics.OpenGL4;
namespace Diamond.Render
diff --git a/Diamond/Shaders/Program.cs b/Diamond/Shaders/Program.cs
index cec6a77..86f990e 100644
--- a/Diamond/Shaders/Program.cs
+++ b/Diamond/Shaders/Program.cs
@@ -1,7 +1,6 @@
using System.Collections.Generic;
using System.Linq;
using Diamond.Wrappers;
-using NLog;
using OpenTK.Graphics.OpenGL4;
namespace Diamond.Shaders
diff --git a/Diamond/Shaders/Shader.cs b/Diamond/Shaders/Shader.cs
index d872b01..81f96e7 100644
--- a/Diamond/Shaders/Shader.cs
+++ b/Diamond/Shaders/Shader.cs
@@ -1,7 +1,6 @@
using System.Collections.Generic;
using System.IO;
using Diamond.Wrappers;
-using NLog;
using OpenTK.Graphics.OpenGL4;
namespace Diamond.Shaders
diff --git a/Diamond/Textures/Texture.cs b/Diamond/Textures/Texture.cs
index 43ac59d..869554c 100644
--- a/Diamond/Textures/Texture.cs
+++ b/Diamond/Textures/Texture.cs
@@ -2,7 +2,6 @@
using System.Drawing.Imaging;
using System.IO;
using Diamond.Wrappers;
-using NLog;
using OpenTK.Graphics.OpenGL4;
using PixelFormat = OpenTK.Graphics.OpenGL4.PixelFormat;
diff --git a/Diamond/Util/SubArray.cs b/Diamond/Util/SubArray.cs
index 066a3a9..6f3cb79 100644
--- a/Diamond/Util/SubArray.cs
+++ b/Diamond/Util/SubArray.cs
@@ -1,7 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
-using System.Linq;
namespace Diamond.Util
{
diff --git a/Diamond/Wrappers/BufferWrap.cs b/Diamond/Wrappers/BufferWrap.cs
index a508b0d..ba924d5 100644
--- a/Diamond/Wrappers/BufferWrap.cs
+++ b/Diamond/Wrappers/BufferWrap.cs
@@ -37,6 +37,10 @@ namespace Diamond.Wrappers
#endregion
+ #endregion
+
+ #region Methods
+
///
/// Binds this buffer (glBindBuffer)
///
@@ -51,7 +55,7 @@ namespace Diamond.Wrappers
public void Data(int size, T[] data) where T : struct
{
Bind();
- GL.BufferData(Target, (IntPtr) (size * data.Length), data, Usage);
+ GL.BufferData(Target, (IntPtr)(size * data.Length), data, Usage);
}
///
@@ -65,7 +69,7 @@ namespace Diamond.Wrappers
public void SubData(int size, int offset, int count, T[] data) where T : struct
{
Bind();
- GL.BufferSubData(Target, (IntPtr) (offset * size), (IntPtr) (count * size), data);
+ GL.BufferSubData(Target, (IntPtr)(offset * size), (IntPtr)(count * size), data);
}
#endregion
diff --git a/hexworld/HexRender.cs b/hexworld/HexRender.cs
index 9e6e3b7..c1dc8ab 100644
--- a/hexworld/HexRender.cs
+++ b/hexworld/HexRender.cs
@@ -2,7 +2,6 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
-using Diamond.Buffers;
using Diamond.Render;
using Diamond.Shaders;
using Diamond.Textures;
@@ -11,7 +10,6 @@ using Newtonsoft.Json.Linq;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL4;
-using Buffer = Diamond.Buffers.Buffer;
namespace hexworld
{