Added manual VAO usage, moved shader assignment to Trace log

This commit is contained in:
2017-03-11 15:12:26 -05:00
parent 9760093f39
commit 93d138623d
6 changed files with 88 additions and 14 deletions

View File

@@ -76,6 +76,15 @@
<None Include="res\obj.fs.glsl">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="res\red.fs.glsl">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="res\white.fs.glsl">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="res\direct.vs.glsl">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="res\obj.vs.glsl">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>