Added manual VAO usage, moved shader assignment to Trace log
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@@ -76,6 +76,15 @@
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<None Include="res\obj.fs.glsl">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Include="res\red.fs.glsl">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Include="res\white.fs.glsl">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Include="res\direct.vs.glsl">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Include="res\obj.vs.glsl">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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