Moved util files to separate class library

This commit is contained in:
2017-02-26 01:30:27 -05:00
parent 8a68bc6d2d
commit bc584c8f42
15 changed files with 156 additions and 37 deletions

View File

@@ -55,13 +55,6 @@
<Compile Include="Driver.cs" />
<Compile Include="HexRender.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Util\GLObject.cs" />
<Compile Include="Util\Program.cs" />
<Compile Include="Util\Shader.cs" />
<Compile Include="Util\ShaderException.cs" />
<Compile Include="Util\Texture.cs" />
<Compile Include="Util\VBO.cs" />
<Compile Include="Util\VertexPointerAttribute.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
@@ -88,5 +81,11 @@
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Diamond\Diamond.csproj">
<Project>{59761eb7-87e1-4ff1-808a-18b7bfff602e}</Project>
<Name>Diamond</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>