Remove instancetiles

This commit is contained in:
2017-02-24 21:45:40 -05:00
parent 2710007ec2
commit ece5b0d30f
11 changed files with 35 additions and 212 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1"/>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2"/>
</startup>
</configuration>

View File

@@ -11,7 +11,7 @@ namespace hexworld
{
public static void Main(string[] args)
{
using (var gw = new HexWindow(1920, 1080))
using (var gw = new HexWindow(1280, 720))
{
gw.Run();
}

View File

@@ -8,6 +8,7 @@ using System.Text;
using System.Threading.Tasks;
using hexworld.Util;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL4;
using PixelFormat = OpenTK.Graphics.OpenGL4.PixelFormat;
@@ -37,23 +38,35 @@ namespace hexworld
private readonly Vert[] _verts =
{
// +X
new Vert(+.5f, +.5f, -.5f, 1.0f, 0.5f), new Vert(+.5f, +.5f, +.5f, 1.0f, 0.0f), new Vert(+.5f, -.5f, +.5f, 0.5f, 0.0f),
new Vert(+.5f, -.5f, +.5f, 0.5f, 0.0f), new Vert(+.5f, -.5f, -.5f, 0.5f, 0.5f), new Vert(+.5f, +.5f, -.5f, 1.0f, 0.5f),
new Vert(+.5f, +.5f, -.5f, 1.0f, 0.5f), new Vert(+.5f, +.5f, +.5f, 1.0f, 0.0f),
new Vert(+.5f, -.5f, +.5f, 0.5f, 0.0f),
new Vert(+.5f, -.5f, +.5f, 0.5f, 0.0f), new Vert(+.5f, -.5f, -.5f, 0.5f, 0.5f),
new Vert(+.5f, +.5f, -.5f, 1.0f, 0.5f),
// -X
new Vert(-.5f, +.5f, +.5f, 0.5f, 0.0f), new Vert(-.5f, +.5f, -.5f, 0.5f, 0.5f), new Vert(-.5f, -.5f, -.5f, 1.0f, 0.5f),
new Vert(-.5f, -.5f, -.5f, 1.0f, 0.5f), new Vert(-.5f, -.5f, +.5f, 1.0f, 0.0f), new Vert(-.5f, +.5f, +.5f, 0.5f, 0.0f),
new Vert(-.5f, +.5f, +.5f, 0.5f, 0.0f), new Vert(-.5f, +.5f, -.5f, 0.5f, 0.5f),
new Vert(-.5f, -.5f, -.5f, 1.0f, 0.5f),
new Vert(-.5f, -.5f, -.5f, 1.0f, 0.5f), new Vert(-.5f, -.5f, +.5f, 1.0f, 0.0f),
new Vert(-.5f, +.5f, +.5f, 0.5f, 0.0f),
// +Y
new Vert(+.5f, +.5f, -.5f, 0.5f, 0.5f), new Vert(-.5f, +.5f, -.5f, 1.0f, 0.5f), new Vert(-.5f, +.5f, +.5f, 1.0f, 0.0f),
new Vert(-.5f, +.5f, +.5f, 1.0f, 0.0f), new Vert(+.5f, +.5f, +.5f, 0.5f, 0.0f), new Vert(+.5f, +.5f, -.5f, 0.5f, 0.5f),
new Vert(+.5f, +.5f, -.5f, 0.5f, 0.5f), new Vert(-.5f, +.5f, -.5f, 1.0f, 0.5f),
new Vert(-.5f, +.5f, +.5f, 1.0f, 0.0f),
new Vert(-.5f, +.5f, +.5f, 1.0f, 0.0f), new Vert(+.5f, +.5f, +.5f, 0.5f, 0.0f),
new Vert(+.5f, +.5f, -.5f, 0.5f, 0.5f),
// -Y
new Vert(+.5f, -.5f, +.5f, 1.0f, 0.0f), new Vert(-.5f, -.5f, +.5f, 0.5f, 0.0f), new Vert(-.5f, -.5f, -.5f, 0.5f, 0.5f),
new Vert(-.5f, -.5f, -.5f, 0.5f, 0.5f), new Vert(+.5f, -.5f, -.5f, 1.0f, 0.5f), new Vert(+.5f, -.5f, +.5f, 1.0f, 0.0f),
new Vert(+.5f, -.5f, +.5f, 1.0f, 0.0f), new Vert(-.5f, -.5f, +.5f, 0.5f, 0.0f),
new Vert(-.5f, -.5f, -.5f, 0.5f, 0.5f),
new Vert(-.5f, -.5f, -.5f, 0.5f, 0.5f), new Vert(+.5f, -.5f, -.5f, 1.0f, 0.5f),
new Vert(+.5f, -.5f, +.5f, 1.0f, 0.0f),
// +Z
new Vert(+.5f, +.5f, +.5f, 0.5f, 0.0f), new Vert(-.5f, +.5f, +.5f, 0.0f, 0.0f), new Vert(-.5f, -.5f, +.5f, 0.0f, 0.5f),
new Vert(-.5f, -.5f, +.5f, 0.0f, 0.5f), new Vert(+.5f, -.5f, +.5f, 0.5f, 0.5f), new Vert(+.5f, +.5f, +.5f, 0.5f, 0.0f),
new Vert(+.5f, +.5f, +.5f, 0.5f, 0.0f), new Vert(-.5f, +.5f, +.5f, 0.0f, 0.0f),
new Vert(-.5f, -.5f, +.5f, 0.0f, 0.5f),
new Vert(-.5f, -.5f, +.5f, 0.0f, 0.5f), new Vert(+.5f, -.5f, +.5f, 0.5f, 0.5f),
new Vert(+.5f, +.5f, +.5f, 0.5f, 0.0f),
// -Z
new Vert(+.5f, +.5f, -.5f, 0.5f, 0.5f), new Vert(-.5f, +.5f, -.5f, 0.0f, 0.5f), new Vert(-.5f, -.5f, -.5f, 0.0f, 1.0f),
new Vert(-.5f, -.5f, -.5f, 0.0f, 1.0f), new Vert(+.5f, -.5f, -.5f, 0.5f, 1.0f), new Vert(+.5f, +.5f, -.5f, 0.5f, 0.5f),
new Vert(+.5f, +.5f, -.5f, 0.5f, 0.5f), new Vert(-.5f, +.5f, -.5f, 0.0f, 0.5f),
new Vert(-.5f, -.5f, -.5f, 0.0f, 1.0f),
new Vert(-.5f, -.5f, -.5f, 0.0f, 1.0f), new Vert(+.5f, -.5f, -.5f, 0.5f, 1.0f),
new Vert(+.5f, +.5f, -.5f, 0.5f, 0.5f),
};
private Matrix4 _view = Matrix4.Identity;
@@ -65,8 +78,14 @@ namespace hexworld
private Texture _tex2;
public HexWindow(int width, int height)
: base(width, height)
: base(
width, height, GraphicsMode.Default, "Hexworld", GameWindowFlags.Default, DisplayDevice.Default, 4, 4,
GraphicsContextFlags.Debug)
{
GL.GetInteger(GetPName.MajorVersion, out int major);
GL.GetInteger(GetPName.MinorVersion, out int minor);
Console.Out.WriteLine($"GL {major}.{minor}");
Width = width;
Height = height;
X = (DisplayDevice.Default.Width - Width) / 2;

View File

@@ -8,7 +8,7 @@
<OutputType>Exe</OutputType>
<RootNamespace>hexworld</RootNamespace>
<AssemblyName>hexworld</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />